Paizo's new spells changing the way old spells worked


Pathfinder First Edition General Discussion


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It seems like it's the interplanatory teleport fiasco all over again.

Epidemic, a new spell from Ultimate Magic, gives a single target a disease and allows him to spread it to others.

Um...does contagion not already do this? Was it the intent of the developers to imply that contagion wasn't, in fact, contagious?


There are already rules for catching diseases from exposure to diseased people. Does this make it even more contagious?


I think this is a case where I can't tell you anything until I see the spell. Which I can't do until the book is actually out. So can we wait until the 18th and revisit this then?


Abraham spalding wrote:
I think this is a case where I can't tell you anything until I see the spell. Which I can't do until the book is actually out. So can we wait until the 18th and revisit this then?

It's all being posted on d20pfsrd, gradually.


Ravingdork wrote:

It seems like it's the interplanatory teleport fiasco all over again.

Epidemic, a new spell from Ultimate Magic, gives a single target a disease and allows him to spread it to others.

Um...does contagion not already do this? Was it the intent of the developers to imply that contagion wasn't, in fact, contagious?

No. Contagion only allowed the caster to give someone a disease. This one allows the victim to pass it on.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

It makes the target super-contagious, spreading the disease with the slightest touch (or even just being in a confined space with them for an hour).

The target also continues to spread the disease after saving against it.

Contributor

And I realize that I came up with a similar spell for inclusion in a current project I'm working on. Drat. Time for a new concept. :)

Paizo Employee Creative Director

Epidemic not only allows the disease to be passed on to new creatures VERY easilly (something contagion doesn't do), but perhaps much more importantly, epidemic is a ranged spell whereas contagion is a touch spell. The addition of range is, in my opinion, enough to justify a 3 level bump in and of itself, frankly.

Grand Lodge

Adventure Path Charter Subscriber
Ravingdork wrote:

It seems like it's the interplanatory teleport fiasco all over again.

Epidemic, a new spell from Ultimate Magic, gives a single target a disease and allows him to spread it to others.

Um...does contagion not already do this? Was it the intent of the developers to imply that contagion wasn't, in fact, contagious?

Blinding sickness is spread through ingestion.

Bubonic plague is spread through injury or inhalation.
Cackle fever is spread through inhalation.
Filth fever is spread through injury.
Leprosy is spread through contact, inhalation, or injury.
Mindfire is spread through inhalation.
Red ache is spread through injury.
Shakes is spread through contact.
Slimy doom is spread through contact.

Epidemic adds contact (touch) and proximity (more than an hour in a confined space with the infected target) to each of those.

Sounds like it increases the likelihood of the disease spreading to me. Think of it as greater contagion.

-Skeld


James Jacobs wrote:
Epidemic not only allows the disease to be passed on to new creatures VERY easilly (something contagion doesn't do), but perhaps much more importantly, epidemic is a ranged spell whereas contagion is a touch spell. The addition of range is, in my opinion, enough to justify a 3 level bump in and of itself, frankly.

That's a good point.

Contagion is touch. I didn't think about that. Do you know what you're doing when you cast it?

You're touching a diseased person, and you know exactly how horrible the disease is because you gave it to them! All they need to do on their turn is scratch and gnaw on you in revenge.


James Jacobs wrote:
Epidemic not only allows the disease to be passed on to new creatures VERY easilly (something contagion doesn't do), but perhaps much more importantly, epidemic is a ranged spell whereas contagion is a touch spell. The addition of range is, in my opinion, enough to justify a 3 level bump in and of itself, frankly.

What range is the spell? Reach spell might be a better choice at lower levels for simple contagion.

Though I support the idea that epidemic is worth the higher level from the combination of everything else going into it.

Grand Lodge

Adventure Path Charter Subscriber
Abraham spalding wrote:
What range is the spell?

Range close (25 ft. + 5 ft./2 levels)

-Skeld


Skeld wrote:
Abraham spalding wrote:
What range is the spell?

Range close (25 ft. + 5 ft./2 levels)

-Skeld

So in and of itself that's a one level increase in level. The fact it spreads easier is another level increase. Does it act faster too? The original greater contagion spell did.

Besides being higher level just gives it a supposed better chance of working.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
Epidemic not only allows the disease to be passed on to new creatures VERY easilly (something contagion doesn't do), but perhaps much more importantly, epidemic is a ranged spell whereas contagion is a touch spell. The addition of range is, in my opinion, enough to justify a 3 level bump in and of itself, frankly.

So contagion does still spread disease in the typical fashion, and epidemic just does it much more easily?

I'm down with that...assuming that's what you meant.


Can we assume that all the ´Inhalation´ Diseases in Contagion in fact function similarly,
namely you could pass it on to somebody in the same enclosed space as you for an hour,
once the disease is in it´s ´contagious´ phase? (but not once you ´cure´ the disease)
(IN OTHER WORDS, what Raving Dork just asked, above)

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