
Balcam |
I've spent most of the night reading articles, the books, erratas trying to figure out if its possible to craft Spell storing onto a bonded item with a level 5 wizard. The Cl is 12, and it does say creator must be a caster of at least 12th level; Price +1 bonus. although it doesn't say required. couldn't i just add +5 to the dc check and imbue the bonded weapon with spell storing?

Balcam |
Yes you would have to add the +5 if you are not caster level 12(it is required), but the weapon must be a +1 magic weapon before you can add any special properties to it.
The +5 is what allows you to bypass requirements.
its gonna be +1 magical weapon with the 1000 gp base cost. My Dm is gonna love this. he already expects me to break the game somehow. Already got a +11 craft weapons SKill and +10 Spellcraft. so if i take a 10 i cant fail. Awesome thankx

wraithstrike |

wraithstrike wrote:its gonna be +1 magical weapon with the 1000 gp base cost. My Dm is gonna love this. he already expects me to break the game somehow. Already got a +11 craft weapons SKill and +10 Spellcraft. so if i take a 10 i cant fail. Awesome thankxYes you would have to add the +5 if you are not caster level 12(it is required), but the weapon must be a +1 magic weapon before you can add any special properties to it.
The +5 is what allows you to bypass requirements.
The craft check is equal to the caster level+5
12+5=17+5(not being a high enough level caster)=22
22-10(taken)=12
One more level and you can take 10. How and why is your weapon craft higher than your skillcraft check?
PS:You do know that you have to hit the target with your weapon, and being in melee is not a good idea. Of course you may be going with the Eldritch Knight.

Dragonchess Player |

wraithstrike wrote:its gonna be +1 magical weapon with the 1000 gp base cost. My Dm is gonna love this. he already expects me to break the game somehow. Already got a +11 craft weapons SKill and +10 Spellcraft. so if i take a 10 i cant fail. Awesome thankxYes you would have to add the +5 if you are not caster level 12(it is required), but the weapon must be a +1 magic weapon before you can add any special properties to it.
The +5 is what allows you to bypass requirements.
It will be a +1 spell storing weapon (effective bonus +2). See pg. 468 of the Core Rulebook: "A weapon with a special ability must also have at least a +1 enhancement bonus."
Base Price 8,000 gp/crafting cost 4,000 gp.

Balcam |
Balcam wrote:wraithstrike wrote:its gonna be +1 magical weapon with the 1000 gp base cost. My Dm is gonna love this. he already expects me to break the game somehow. Already got a +11 craft weapons SKill and +10 Spellcraft. so if i take a 10 i cant fail. Awesome thankxYes you would have to add the +5 if you are not caster level 12(it is required), but the weapon must be a +1 magic weapon before you can add any special properties to it.
The +5 is what allows you to bypass requirements.
It will be a +1 spell storing weapon (effective bonus +2). See pg. 468 of the Core Rulebook: "A weapon with a special ability must also have at least a +1 enhancement bonus."
Base Price 8,000 gp/crafting cost 4,000 gp.
Yeah unfortually its the way i allocated skill points 5 ranks +3INT, +3 Class bonus= 11 Spellcraft only has 4 ranks. I thought it would be interesting to make a fighter mage without the prestige classes, like the way most of us did in 2.0. aka Live with the spell failure and use magic to augment there fighting abilities. Fortunately i was allowed to take Heirloom weapon trait which adds +1 to my weapon attack and i selected Long spear as my weapon of choice. and 18 str doesn't hurt either. two handed weapon + str bonus my min damage is at least 7, 6 damage from 1 1/2 str and rolling at least a 1 on the die. Heirloom weapon gives me a misc +1 to attack. and since its a bonded weapon i get another +1 and being level 5 total i get +2 to attack (totall of +8). thats of assumming i dont bull str myself with still spell. Level 5 with 44 hit points helps too. Thank you con bonus and toughness feat. and if your wondering what plans i have. once i'm level 8 i can go into greater invisiblity as a swift action) That should help my glass jaw.