Coat of Many Stars vs. incorporeal attacks


Rules Questions


Can anyone point me to the direction of wording in one of the PF books that would let me know how the supernatural Oracle revelation Coat of Many Stars, and the armor bonus it provides, holds up against incorporeal attacks?

Since it's an armor bonus and doesn't state it is a force effect, does this mean all touch attacks and incorporeal attacks ignore it? Or is the fact that it's supernatural what matters?

Thanks!

--D.P.

Liberty's Edge

Armor bonus derived for force or deflection provides a bonus vs. incorporeal attacks. Whether it is from spell, spell-like ability, supernatural, or even a non-magical source is immaterial. If the ability you've cited isn't force or deflection, it doesn't apply. The applicable text from the universal monster rules is:

"An incorporeal creature's attacks pass through (ignore) natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it."

Liberty's Edge

Dumb Paladin wrote:


Can anyone point me to the direction of wording in one of the PF books that would let me know how the supernatural Oracle revelation Coat of Many Stars, and the armor bonus it provides, holds up against incorporeal attacks?

Since it's an armor bonus and doesn't state it is a force effect, does this mean all touch attacks and incorporeal attacks ignore it? Or is the fact that it's supernatural what matters?

Thanks!

--D.P.

Universal monster rules, definition of the (incorporeal) subtype:

PRD wrote:
An incorporeal creature's attacks pass through (ignore) natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it.

Since coat of many stars is not a force effect or a deflection bonus, it has no benefit against incorporeal attacks.


Thanks for the quick responses. I definitely agree, and am sorry to see they didn't think to make the armor a bit more useful. I'll pass on picking it up until after level 10 ... perhaps when it gains DR at 13th.


Personally I found it very useful, its armor that scales itself automatically, relatively well, for no gold cost. Strictly better than mage armor after all... Of course mileage will vary with the build of the character, but for the heavens oracle that I made it was easily the best choice for revelation #1.

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