Advice for an AP for first timers?


Advice


Okay, so here's a situation sketch: At the moment I'm preparing to run a party of four through the Price of Immortality. (Linked modules of Crypt of the Everflame, Masks of the Living God, and City of Golden Death, possibly knitting in From Shore to Sea after that.)
My four players are completely new to RPG's, having no knowledge of anything Pathfinder and D&D related. I myself have been familiar with D&D for about 10 years (a bit of 3rd edition but mostly v3.5 when it came out), and have been doing a lot of reading on Pathfinder for the past four months, but I've never actually run a tabletop game myself.

However I'm an optimist, so I plan to do a good enough job to get them hooked on Pathfinder and rope them into starting up a longer campaign. The modules mentioned above should keep us busy for awhile but I'm already thinking ahead, and have been looking into adventure paths.
I still haven't decided which would be a good start. Thematically my preferred choices would be Council of Thieves, since the setting of Cheliax and the thought of a more urban campaign appeals to me, and Second Darkness, because I've always found the drow very interesting.
I've been led to believe however, that both these AP's are not very ideal for people not familiar with RPG's, or a newbie GM at that. What are people's thoughts and suggestions? My gut tells me my best options are Serpent's Skull or Carrion Crown, but I'd love some input from the community here.

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