Dragonborn / Draconic Feats (3.75)


3.5/d20/OGL


Tons upon tons of feats and class features and the like, but more is better! So I decided to give converting to 3.75 a try with the Draconic feats. I also found a lacking of Racial feats for the dragonborn, so I am trying to fix that too.

PEACH

DRAGON MAGIC

DRACONIC ARMOR [DRACONIC]
Change: You gain DR X/magic where X is equal to the level of the spell you just cast + Cha mod. The bonus received from Cha mod can not be higher than the number of Draconic feats you have). For example, after casting fireball having this and Draconic Heritage feats with a +5 Cha mod, you would gain DR 5/magic for 1 round.

DRACONIC HERITAGE [DRACONIC]
Change: You also gain a bonus to the skill associated with your Draconic Heritage equal to the number of Draconic feats you have.

DRACONIC KNOWLEDGE [DRACONIC]
Change: You gain a bonus to Knowledge skills equal to the number of Draconic feats +2. If you have 10 or more ranks in a Knowledge skill, the bonus is increased to +4.

DRACONIC SENSES [DRACONIC]
Change: If you have five or more Draconic feats your darkvision increases to 90 feet and works in magical darkness.
If you have seven or more Draconic feats your blind sense increases to 40 feet.

DRACONIC VIGOR [DRACONIC]
Change: When you cast an arcane spell, you heal damage equal to X, where X is equal to the level of the spell you just cast + Cha mod. The bonus received from Cha mod can not be higher than the number of Draconic feats you have). For example, after casting fireball having this and Draconic Heritage feats with a +5 Cha mod, you would heal 5 hit points.

DRAGONFIRE ASSAULT [DRACONIC]
Change: You gain bonus damage equal to 1/2 the number of Draconic feats you have. If you have the Draconic Heritage feat or if you
are a half-dragon, the extra damage is of the energy type
(acid, cold, electricity, fi re, or sonic) that corresponds to your
heritage or your draconic parent instead. If your feat or your
parent is not associated with one of these energy types, this
feat has no effect for you.

DRAGONTOUCHED
Change: You also gain an additional +1 to the skill associated with the Draconic Heritage feat. If you do not have the Draconic Heritage feat you may opt this bonus to apply to the Perception skill. If you take the Draconic Heritage feat, you may change this bonus to apply to you skill associated with the feat.

RACES OF THE DRAGON

DRACONIC ARCANE GRACE [DRACONIC]
Change: The bonus equals the level of the spell slot used plus your Cha mod. The maximum bonus received from your Cha mod can not exceed the number of Draconic feats you have.

DRACONIC BREATH [DRACONIC]
Change: ...2d6 points of damage per spell level expended plus 1 point of damage per Draconic feat you have.

DRACONIC CLAW [DRACONIC]
Change: You additionally gain a bonus to your damage on your claw attack equal to 1/2 the number of Draconic feats you have.

DRACONIC FLIGHT [DRACONIC]
Change: ...fly speed equal to 15...

DRACONIC LEGACY [DRACONIC]
Change: Your caster level for these spells are always calculated one higher than normal.

DRACONIC PERSUASION [DRACONIC]
Change: ...bonus equal to two times...

DRACONIC POWER [DRACONIC]
Change: Increase the benefits of this feat by one for every six Draconic feat you have.

DRACONIC PRESENCE [DRACONIC]
Change: If you have four or more Draconic feats, instead of being shaken subjects are frightened.
If you have eight or more Draconic feats, instead of being shaken or frightened, the subjects are panicked.

DRACONIC RESISTANCE [DRACONIC]
Change: If you completely negate damage dealt by the energy descriptor associated with your Draconic Heritage feat, the bonus received from this increases to five time the number of Draconic feats you have for a number of rounds equal to one third the number of Draconic feats you have (minimun one round).

DRACONIC SKIN [DRACONIC]
Change: ... natural armor increases by one for every two Draconic feats you have (minimum plus one).

DRACONIC TOUGHNESS [DRACONIC]
Change: You gain an additional hit point for every 3 Draconic feats you have.

NEW FEATS

ENHANCED ASPECT [DRACONIC]
Prerequisites: Dragonborn, Draconic Heritage, Sorcerer level 1
Benefit: Your effective Hit Die for the purposes of determining the benefit of your racial Aspect is increased by one for every 3 Draconic feats you have.

SECOND ASPECT [DRACONINC]
Prerequisites: Dragonborn, Draconic Heritage, Sorcerer level 1, 11 HD
Benefit: You may select a second Draconic Aspect associated with your race. The scaling of this aspect is you HD as normal, minus five. If you have the Enhanced Aspect feat, it can be used to mitigate this penalty.

HEART OF THE DRAGON ENGORGED [DRACONIC]
Prerequitisites: Dragonborn, Draconic Heritage, three other Draconic feats, Sorcerer level 1, HEART draconic aspect
Benefit: The damage your breath weapon deals is increased to 1d10 per 1d8 you previously had. Additionally you gain one damage per five HD you have. This feat only effects the damage dealt by the breath weapon gained from the dragonborn race.

MIND OF THE DRAGON REALIZED [DRACONIC]
Prerequitisites: Dragonborn, Draconic Heritage, three other Draconic feats, Sorcerer level 1, MIND draconic aspect
Benefit: At 3 HD, you gain tremorsense equal to 20 feet. At 6 HD the Perception bonus increases to +3. At 9 HD your tremorsense is increased to 40 feet. At 12 HD the Perception bonus increases to +4. At 15 HD your tremorsense is increased to 60 feet and the bonus to your Perception check increases to +5.

WINGS OF THE DRAGON UNFURLED [DRACONIC]
Prerequitisites: Dragonborn, Draconic Heritage, three other Draconic feats, Sorcerer level 1, WINGS draconic aspect
Benefit: Flying speed is increased by 20 feet and maneuverability increases one grade.

ARCANE BREATH RECHARGE [DRCONIC]
Prerequisite: Dragonborn, Draconic Heritage, HEART dragon aspect
Benefit: Whenever you cast an arcane spell, the recharge time for your breath weapon associated with your race is reduced by one round.

RETRIBUTIVE BLOOD [RACIAL]
Prerequisite: Dragonborn, HEART dragon aspect
Benefit: Enemies that attack you with a natural or melee weapon (not reach weapons) take 1 damage per base damage die (as if you have NO modifiers) of your breath weapon. If you have the Draconic Heritage feat this dakage correspond to your draconic heritage dragon race. If you do not have the Draconic Heritage feat or you heritage does not deal one of the true dragon damage types, your default damage type is fire.

To be honest, I have tons more but work calls so please feel free to PEACH and make suggestions as needed.

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