
Pirate |

Yar!
You are very tired.
You move at half speed, and cannot run or charge.
Take a -2 penalty to Str and Dex.
Becoming fatigued again makes you exhausted instead.
Resting for 8 hours removes this condition.
A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
The card mentions movement at half speed, but that line is not included in every other description of fatigued that I can find at the moment.
Which is the correct version?
(this came up in my game last night, and because the cards are the most recent product with these rules so far, we added "half movement speed" to our fatigued condition, as per the card. But now that the session is over, we'd like to get a clear answer as to what is what).
Thanks,
~P

SciVo |
I would go with "typo" since the official PRD is even more "recent" than the cards, in the sense that they could update it at any moment.