Mok
|
There are quite a few different Virtual Tabletop Software out there.
Which one would be the best to play Pathfinder with and have as much of the rules adjudicated by the program itself?
That is, it would:
Enforce the action economy - It would enforce the full/standard/move/swift/immediate actions, along with attacks of opportunity. The GM would be able to override anything, but the players are locked down with what is possible, and the program easily displays how much of a turn they have spent.
Track light sources and uncover the map automatically based off of light sources.
The attack sequence is automated, so when something attacks something else you just select the type of attack, it takes into account range, cover, etc. the dice are rolled and the hit points are removed automatically.
Area effects are mapped out and applied automatically.
Is anything even close to this now?
And I guess, if the answer is no... why on earth doesn't it exist in this day and age?
| heruca |
And I guess, if the answer is no... why on earth doesn't it exist in this day and age?
There just isn't a market for it. Most people prefer actually playing the RPGs themselves, not have the computer do it for them (especially since most people play with house rules). And even if there were a market, lawsuits would quickly ensue for any third party developer who pulled it off.