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I have a question regarding this in the Advanced Players' Guide.
In the level 3 Bloodline Power "Aquatic Adaptation" you gain swim speed. Why is there no mention of "if you already have a swim speed, you instead gain x amount on top of your current" (x = smaller than what someone without it would gain, but still allowing the ability to be useful to someone who has it) ??
Please let me know if there is errata out there or if I just don't gain anything related to swim speed until the 10 ft increase (to 60) at higher level. Thank you.
I'm making a Mermaid sorcerer & was set on this bloodline but the level 3 ability's worth is lowered greatly as I already have a swim speed. Thank you.
One more thing, is there merfolk errata somewhere regarding the +2 AC that the listed merfolk gains, but is omitted in the "Characters" description of them? Thank you

HaraldKlak |

Oddly enough, the sorcerer bloodlines are actually fairly terrible if your sorcerer happens to be a creature his bloodline is tied to. Dragons make terrible draconic bloodline sorcerers just as mermen make lousy aquatic bloodline sorcerers for example. Silly, but there it is.
Somehow I think it is quite okay this way. The dragon shouldn't get too many special powers, just because one of his ancestors was a dragon. Likewise the mermiad might not benefit as much from the fact that her great granduncle was a fish, as a human might. The bloodlines are about decending from something, if you already are it, it shouldn't have as big an effect.

Ambrus |

I think it is quite okay this way. The dragon shouldn't get too many special powers, just because one of his ancestors was a dragon.
Seems intuitive enough that the penultimate draconic sorcerer should be an actual dragon. As is, dragon sorcerers are better off being of the aberrant or infernal bloodlines (for example).

Abraham spalding |

HaraldKlak wrote:I think it is quite okay this way. The dragon shouldn't get too many special powers, just because one of his ancestors was a dragon.Seems intuitive enough that the penultimate draconic sorcerer should be an actual dragon. As is, dragon sorcerers are better off being of the aberrant or infernal bloodlines (for example).
How are they not already?
They are big, with lots of hit dice, a breath weapon, natural flight, a lot of natural abilities (weapons, armor, spell-likes, etc), immunity to many things, and they cast spells.
They are what every sorcerer should what to be.