
The Painted Oryx |

Hey All,
I'm looking to create a water-themed villain for my campaign and I've been going back and forth between oracle and wizard and was just wondering if anyone had any recommendations for such a character? She would be level 10. Ideally, she'd have the ability to breathe water and control water, as the room she'll be occupying is largely filled with water.
Cheers!

Ice Titan |

Waves Oracle definitely has the upper hand.
Consider that they can take Summon Monster IV and V, if their water walking is dispelled can just use another hour of it to get back on the water, they can have a +8 armor bonus to AC from their ice armor since this watery location is likely very cold... I would take the ability that lets them see through mist, and then have them use obscuring mist as a defense mechanism too.