Train Point System


Homebrew and House Rules


I am going to use this system in a home campain I am runing.

Training: A character can spend time training and by doing so gain TP. A character that spend a day training gains 3TP, and a week of training gains 25TP. It cost 2gp a day to train. Training takes the same dedication as crafting does.

Point Cost___Benefit gained
200__________One Hit Point
200__________One Skill Point
500__________One Trait
750__________+1 to one Ability
1000_________One Feat

I am going to be leveling the party to gather to keep them at the same level.

The purpose of this system is two fold, the first is to give characters who do not craft items in down time something to do. The second is so I have a reward to hand out for thinks like role-playing, Coming up with great ideals, and other things, that will have an in game effect.

I plan on giving the characters 4 weeks of down time at each level up.

Now where are the holes and do you have any ideal how to fix them?
Thanks for the Help.

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