Meteor Hammer + Drag


Rules Questions

Scarab Sages

Hey, I was looking at the Meteor Hammer and was trying to determine if and how it works/does not work with the drag CMB. The weapon came out before APG, in 3.5.

I'll post from the OGL here, since I don't have my book with me. :)

Meteor Hammer -

This weapon is one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent’s body.

Benefit: If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer rather than knocking her prone.

You may use this weapon in two different ways:

* in meteor mode you use it as a double weapon
* in fortress mode you cannot use it as a double weapon but gain a +1 shield bonus to AC

Action: Switching between these two modes is a free action decided at the start of your turn.

Weapon Feature(s): reach, trip

Is there official errata that I'm not seeing? Or am I crazy in thinking that this would work with drag?

Thanks,
Toni

Grand Lodge

If you can drag an opponent closer as a special option for the weapon, it seems sensible that you could do it as an ordinary combat manoeuvre.

Drag (APG p. 320-321) uses the rules for all other combat manoeuvres, which don't mention weapons in general, and doesn't have special effects for using any particular weapon. edit: As far as I can see, the main benefit would be to add the attack bonus for a masterwork or magic meteor hammer to the combat manoeuvre check.


As other weapons specifically fit for a single maneuver, shouldn't it also allow a +2 bonus to drag?

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