Spell Benchmarks


Advice


I've developed some custom spells for my necromancer spellbook (viewable here: New Necromancy ) and was wondering how they stack up.

To further research, I need to know what people consider the benchmark arcane spells for each level? What is the baseline of power at Spell Level 3? Fireball? Hold Person? Fly?


*final bump*

No advice on this?


Haste, Slow, Stinking Cloud, Magic Circle, Ray of Exhaustion. The last two are arguable and probably closer to where design should be targeted rather than the first 3.

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