Advice on Future Character


Advice


I have been thinking about ideas for my next character, for when my group decides to start a new campaign or when my current one dies (I have no idea when this will be but I want to get an idea of the character now). Currently we are only using the Core Rulebook, and may or may not be using the APG by the time this character is done.

I am thinking of a Dex-based melee character wielding an Elven Curved Blade with a Longbow (maybe Composite) for ranged combat, I am thinking an Elf so no feats are needed for the Elven Curved Blade, but I'm not sure about the class. I am debating between Fighter, Ranger, or Paladin. I am leaning more towards the Fighter but really not sure. Any suggestions/opinions?

/*Note: The ability scores won't be rolled until the time the character made.*/

~Aod43254

Dark Archive

Pathfinder Roleplaying Game Superscriber

I would go fighter or Ranger. Which one would depend on what beyond fighting you want your character to do. If the concept is just to focus everything on being the best at those two weapons in combat than fighter.


A Paladin using an Elven curve blade really can drop some huge numbers on evil creatures, while still being all around useful in other facets of the game.

The other problem to consider is that, unless you also have a pretty nice strength, your damage will be a lot lower than just doing the same thing with a strength base. Power Attack eases some of that concern, but it's still a big difference.

Arcane Duelist Bard archetype can also do some really nice things in this vein as well, and makes up for some damage with Arcane Strike.


Dark_Mistress, the roll I would want the character to fill beyond combat would most likely the face of the group handling major social situations.

Sylvanite, I was thinking strength would most likely be the second or third priory for abilities so having scores be ranged based on (highest priority to lowest)

  • Dexterity
  • Strength (or Constitution)
  • Constitution (or Strength)
  • Charisma
  • Intelegince
  • Wisdom

So damage shouldn't be too bad, and I do intend on taking Power Attack.

~Aod43254


I refer you once again to my previous ideas, in that case : )

Both function well as party face, provide some healing and other benefits, while also holding their own in combat while being suited to your style.

A more advanced build that might work:

Bard 4/Paladin 2/Dragon Disciple 4/Eldritch Knight 10

That'll give you quite a bit of utility, combat prowess, and party face ability.


An Elven Ranger would work well. Basically a switch hitter build. Check out Treanmonks guide to rangers. for the most part a DEX based warrior is a waste. Without a decent STR you are not going to do the damage.

The nice thing about the ranger is he can ignore the prerequisites of his bonus feats. If you can use the APG you could take the two handed style, but I think the archery style is a better choice. More feats that can be skipped.


I'm fairly sure that we'll be using the APG by the time a new party is created in-game.

The Fighter can be a damage monster, like with Siegfried, but true to its name, fighting is all it is really good at. Its shoddy Will save also makes it vulnerable to a lot of mind-affecting spells that could essentially screw a party over. Eventually, I'd like to try to incorporate less combat-focused scenarios, where other class features would be pretty handy.

I'd definitely suggest Ranger. Lots of excellent abilities and his combat style bonus feats can be taken without the prequisites, giving you room to use your main feats for something else. Treantmonk's guide mentioned using the Archery style to get all the prerequisite-heavy archery feats, while focusing your other feats on melee and other stuff - it helps, I suppose.


Mysterious Stranger, after reading the section in Treanmonks guide to rangers on the switch hitter and it is basically what I was thinking. And I was thinking a DEX based warrior to benefit in both range and melee for attack rolls, I was thinking I would wield an Elven Curved Blade and take weapon finesse.

Mahorfeus, you have a point. And I think having less combat-focused scenarios would be pretty cool.

But I guess both you and Sylvanite are right I would be losing damage, but that was somewhat why I was planning on having it as my second priority stat, but I think I will wait until I make the character to see what my stats come out like to make a final decision.

Thank you all for your input I think I have all I need to make a decision, currently I am leaning heavily for the Switch-Hitter build of Ranger but nothing is set in stone so a Paladin is still a possibility.

~Aod43254

Silver Crusade

Aod43254 wrote:

I have been thinking about ideas for my next character, for when my group decides to start a new campaign or when my current one dies (I have no idea when this will be but I want to get an idea of the character now). Currently we are only using the Core Rulebook, and may or may not be using the APG by the time this character is done.

I am thinking of a Dex-based melee character wielding an Elven Curved Blade with a Longbow (maybe Composite) for ranged combat, I am thinking an Elf so no feats are needed for the Elven Curved Blade, but I'm not sure about the class. I am debating between Fighter, Ranger, or Paladin. I am leaning more towards the Fighter but really not sure. Any suggestions/opinions?

/*Note: The ability scores won't be rolled until the time the character made.*/

~Aod43254

Dex based melee. Elf.

Rogue/Ninja: over all two weapon fighting is better if your going Dex. Then you will need sneek attack damage to make up for the low Str. With elf your secondary stat needs to be Con. It's tough to make a elf that can take damage, not to die in one hit.


Calagnar, I'm not really interested in a Rouge. I am basing my design off of the idea of a character that switches between range and melee wielding a Composite Longbow and an Elven Curved Blade, and I have trouble picturing a rouge fitting that style well. with the -2 Con of an Elf I think I can counteract it by taking Toughness as the first feat.


for a Ranger don't bother with the toughness feat, just use the favored class bonus for HP. With an the Elf I would say leave INT at 10 or at least 8. Skills are going to be important to a Ranger. You will want to max out at least perception, survival, and stealth. Also need a bunch of skills with a few points in them like Climb, Swim, Ride, Knowledge's, and a few more.

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