Negating Light Sensitivity / Light Blindness


Advice


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

A friend of mine is making a half-vampire (Bestiary II) ninja for our Dragonlance game. He wants to know if there are goggles or similar items out there that will negate his light sensitivity racial weakness.


http://paizo.com/paizo/messageboards/community/gaming/dnd/helpGogglesForThe DaylightSensitive

Moff Rimmer wrote:

Found in Races of the Dragon:

Sundark Goggles: The smoked lenses of these goggles block light. Sundark goggles negatte the dazzled condition experienced by a creature with light sensitivity while in bright illumination. As a side effect, they grant the wearer a +2 circumstance bonus on saving throws against gaze attacks. A creature wearing sundark goggles can't use a gaze attack. Creatures without low-light vision or darkvision take a -2 penalty on search and spot checks. 10 gp.

There is also the "Daylight Adaptation" feat found in a number of sources (Races of Eberron and Player's guide to Faerun for starters).

I couldn't find anything similar for PFRPG.


10gp for a masterwork item? Yeah 3.5 just stopped caring. Alright, it's a nitpick, but masterwork items should at leasts pretend to be expensive for a first level character. At least 50gp, you know, what a generic masterwork item costs? Or maybe as much as 100gp.

Minor nitpicking aside I like the item. A drow PC uses a similar item in a game I play in. The DM just called them "Leaded Goggles" 50gp and they reduced the light level by one step for the wearer. Basically, he had to take them off at night or in low-light or else he had to use dark vision.


I can't say that negating a substantial penalty for 10 gp with barely anything to offset that improvement is a well-balanced item. The Leaded Goggles idea is a better one than the Sundark Goggles. At least it tries to offer a reasonably balanced approach.


Traken wrote:

http://paizo.com/paizo/messageboards/community/gaming/dnd/helpGogglesForThe DaylightSensitive

Moff Rimmer wrote:

Found in Races of the Dragon:

Sundark Goggles: The smoked lenses of these goggles block light. Sundark goggles negate the dazzled condition experienced by a creature with light sensitivity while in bright illumination. As a side effect, they grant the wearer a +2 circumstance bonus on saving throws against gaze attacks. A creature wearing sundark goggles can't use a gaze attack. Creatures without low-light vision or darkvision take a -2 penalty on search and spot checks. 10 gp.

There is also the "Daylight Adaptation" feat found in a number of sources (Races of Eberron and Player's guide to Faerun for starters).

I couldn't find anything similar for PFRPG.

A masterwork set of Sundark Goggles should give you a bonus to solving mysteries when put on to the strings of a The Who song.


Nebulous_Mistress wrote:
Traken wrote:

http://paizo.com/paizo/messageboards/community/gaming/dnd/helpGogglesForThe DaylightSensitive

Moff Rimmer wrote:

Found in Races of the Dragon:

Sundark Goggles: The smoked lenses of these goggles block light. Sundark goggles negate the dazzled condition experienced by a creature with light sensitivity while in bright illumination. As a side effect, they grant the wearer a +2 circumstance bonus on saving throws against gaze attacks. A creature wearing sundark goggles can't use a gaze attack. Creatures without low-light vision or darkvision take a -2 penalty on search and spot checks. 10 gp.

There is also the "Daylight Adaptation" feat found in a number of sources (Races of Eberron and Player's guide to Faerun for starters).

I couldn't find anything similar for PFRPG.
A masterwork set of Sundark Goggles should give you a bonus to solving mysteries when put on to the strings of a The Who song.

I typically don't advocate combat between players and DMs, but I would probably have to at least throw dice at a player that did that.


There is an official PF item for this now.

Lenses of Darkness.

Liberty's Edge

There's also the Protective Penumbra spell, though that's 2nd level and has only moderate (10 min/level) duration.


There's a spell light that reverses light/darkness levels for the character who has it.


There is a low tech, non-magical solution to the problem.

In the 19th century, arctic explorers had to avoid glare blindness by wearing glare goggles (which were just a slit you looked through)

See pic:
Glare goggles .

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