Help with Aboleth slaves / serpentfolk monsters


Advice


Hey everyone,
I'm GMing tomorrow and I'm trying to pick up with some cool Aboleth-slave monsters. I'm introducing a big turn of events where the party will discover a major secret attached to the main storyline--but I don't want to use one Boggard after another. The big secret is that the Aboleths are working with the snake-people (okay, they're Yuan-Ti, I started this game before Bestiary 2 came out).

--The party is made up of 5 people of levels 4-5
--The campaign is heavily snake-themed
--Otherworldly creatures are good
--This game is taking place in a foul marsh near a black lake
--I'd like monsters who DO NOT target Fort or AC. I need to teach the melee characters a stern lesson. Will saves, touch attacks, all of that are going to be preferred.
--Party is expecting will-o-wisps
--Big bad boss of this area is an advanced Hydra

Thanks for any and all help!

-Moox

Grand Lodge

Well, the monster race, Skum, is the traditional D&D monster that the Aboleth created to be their slaves. In fact, if an Aboleth hits a humanoid with its special sauce the humanoid may begin to turn into a Skum.

Liberty's Edge

Aboleths kind of make due with whatever sort of slaves they can get their hands on. With that in mind, think about the local ecology and pick slaves that would possibly exist without an aboleth.

Off the top of my head from work with a focus on will saves and touch attacks:

Lizardmen - witchdoctors (sorcerers, oracles, or witches).

A nymph could prove deadly.

Some Pixies with pixie dusted arrows.

A satyr with a couple levels in bard and pan pipes can charm the party into meeting his new best friend, the aboleth.


Sarta wrote:

Aboleths kind of make due with whatever sort of slaves they can get their hands on. With that in mind, think about the local ecology and pick slaves that would possibly exist without an aboleth.

Off the top of my head from work with a focus on will saves and touch attacks:

Lizardmen - witchdoctors (sorcerers, oracles, or witches).

A nymph could prove deadly.

Some Pixies with pixie dusted arrows.

A satyr with a couple levels in bard and pan pipes can charm the party into meeting his new best friend, the aboleth.

Thanks Sarta. That's an interesting set of thoughts. I kind of like where you're going, but I should clarify: I'm trying to find/pick some aboleth-created monsters from the dawn of time. They've escaped and are runing rampant through the swamp (when the hydra doesn't eat them).

Thanks for the 'local ecology' thing though, maybe I can work with that too!

-Moox

Grand Lodge

*Somehow my Post doesn't seem to be coming up -- I hope this doesn't end up being a double-post.

Well, the monster race, Skum, is the traditional D&D monster that the Aboleth created to be their slaves. In fact, if an Aboleth hits a humanoid with its special sauce the humanoid may begin to turn into a Skum. They've been around since 1E.


W E Ray wrote:

*Somehow my Post doesn't seem to be coming up -- I hope this doesn't end up being a double-post.

Well, the monster race, Skum, is the traditional D&D monster that the Aboleth created to be their slaves. In fact, if an Aboleth hits a humanoid with its special sauce the humanoid may begin to turn into a Skum. They've been around since 1E.

Yeah, thanks for that. Boggard=Skum in my head though, there's not a whole lot to choose between them flavor-wise. I HAVE always liked the skum mono-sex thing.

Moox

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