Svipdag
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Just one of those annoying pedantic questions...
I was looking at the ogre stats as I was making my own variant race. Looking at the class skills for giant and humanoid you get the following list:
Giant: Intimidate and Perception (bestiary p312)
Humanoid: Climb, Craft, Handle Animal, Heal, Profession, Ride, and Survival. (bestiary p308)
The Ogre has 4 levels of humanoid, with its poor int score this gives it 4 skill points.
The only skills listed with the ogre are climb +7 and perception +2.
Climb works out just fine: 2 ranks, +5 str, +3 trained, -3 armour =7
Perception however is just listed as 2.
Assuming the Ogre spent the other 2 points in perception, it should get the trained bonus from being a giant, thus giving it a bonus of +5.
This assumes 2 points are spent in each, but I can't think of ant other modifiers that could give an ogre a skill of 2.
It could just be ogres don't get perception as a trained skill like other giants, but I'm curious if it is errata.
Thomas LeBlanc
RPG Superstar 2012 Top 32
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On the PRD it lists Perception +2 in the senses area and Perception +5 in the skills area.
| reefwood |
In the paper version of the bestiary its +2 in both.
It seems the PRD may have been partially ammended, but the senses area didn't get the update :)
Yeah, I have the first edition which lists Perception as +2 in both spots. I think the second edition has one as +2 and the other as +5. However, the errata does have both listed as +5.
Thank you for posting this, though, because I was having some trouble adding up the Ogre skills too. I didn't take into about the armor check penalty, nor did I know that the Giant subtype receives Perception as a class skill.