Reloading repeating crossbows


Rules Questions


Do you think repeating crossbows can be reloaded like normal crossbows? Normaly they are reloaded by using the bolt racks, but it would open up some options if the can be reloaded in the normal single shot style, including using rapid reload.

I havent seen any rules on the subject, so i'd thought id see what the boards thought. Im planning on using a repeater in an upcomming campaign and want to see how much i can get out of it.

While on the subject, do you think a repeater could hold a bolt "in the chamber" so that it effectivly has 6 shots before reloading?

Edit: Sorry about the post title, i caught it too late, and the forum wont let me edit it.

Grand Lodge

p.145, Repeating Crossbow wrote:
Loading a new case of 5 bolts is a full-round action

You can only reload the repeating crossbow by inserting a new case of bolts, regardless of how many bolts are in the case. Presumably, if your GM added repeating crossbow as an option for Rapid Reload, this would decrease the time required to a move action.

I don't see any rules for how quickly you can put bolts into a case (presumably, you'd want to carry several pre-loaded cases), but a move action per bolt seems about right.

Thanatos95 wrote:
While on the subject, do you think a repeater could hold a bolt "in the chamber" so that it effectivly has 6 shots before reloading?

Why would a repeating crossbowman not always do this? If it effectively had 6 shots, the rules would say so.


Starglim wrote:
p.145, Repeating Crossbow wrote:
Loading a new case of 5 bolts is a full-round action

You can only reload the repeating crossbow by inserting a new case of bolts, regardless of how many bolts are in the case. Presumably, if your GM added repeating crossbow as an option for Rapid Reload, this would decrease the time required to a move action.

I don't see any rules for how long it takes to put bolts into a case (presumably, you'd want to carry several pre-loaded cases), but a move action per bolt seems about right.

I would say a full round action to refill the case, it is easier to put bolts into the case than to pull back a crossbow and load a bolt.


move action per bolt is actually harder than full round action to refill a case unless you are loading only 1 bolt into it.

Grand Lodge

Kierato wrote:
Starglim wrote:
p.145, Repeating Crossbow wrote:
Loading a new case of 5 bolts is a full-round action

You can only reload the repeating crossbow by inserting a new case of bolts, regardless of how many bolts are in the case. Presumably, if your GM added repeating crossbow as an option for Rapid Reload, this would decrease the time required to a move action.

I don't see any rules for how long it takes to put bolts into a case (presumably, you'd want to carry several pre-loaded cases), but a move action per bolt seems about right.

I would say a full round action to refill the case, it is easier to put bolts into the case than to pull back a crossbow and load a bolt.

That seems fair. You could even read the existing rule that way.

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