Deep 6 FaWtL


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176 goats! Good god!! Goodbye forest, hello wasteland!

110 badgers, you won't be able to walk across a clearing without getting mauled and sprayed.

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captain yesterday wrote:

176 goats! Good god!! Goodbye forest, hello wasteland!

110 badgers, you won't be able to walk across a clearing without getting mauled and sprayed.

Its in 6 mile radius circle. It isn't that bad, is it?


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Yeah that's pretty crazy for 6 mile radius.


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We lived next to a river as a kid, used to walk 3 miles in either direction and we only ever saw one badger.

We had two goats.


What I learned from Crookshanks and Tiny T-Rex ganging up on the General about math is "The elephant doesn't exist!" - Crookshanks.

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Well it said here.

Densities of badgers are reported to be about 1 per square mile (0.4/km2) although densities as high as 5 to 15 badgers per square mile (1.9 to 5.8/km2) have been reported. So I thought 10 badgers per square mile would be a nice number.

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I lost 545 entries of vendors I was blocking...due to a system reset backup failure...

*wails loudly*

And I've got 4154 entries to get done before 19 December...


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Just a Mort wrote:

Well it said here.

Densities of badgers are reported to be about 1 per square mile (0.4/km2) although densities as high as 5 to 15 badgers per square mile (1.9 to 5.8/km2) have been reported. So I thought 10 badgers per square mile would be a nice number.

Let's put it this way...

In the Midwest, which is generally considered "populated", you would go with 1-2 per square mile. Even in Wisconsin. In the Upper Peninsula of Michigan and the immediately bordering areas of Wisconsin, you might go 5-10.

In the unpopulated areas of Alaska and the British Columbia and Yukon provinces of Canada, then you might go as high as 15. In select areas.

The Exchange

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It's a forest I was describing that was mostly unpopulated by humanoids so I think you can get away with 10 badgers per square mile?

*badger badger*


About to clock out. Good night, everyone.


Clocked in ready to rock.


Vidmaster7 wrote:
Wait why would the gran be un-capitalized?

Because my name is "gran rey de los mono", not "Gran rey de los mono".


but shouldn't it be Gran rey los mono?


Vidmaster7 wrote:
but shouldn't it be Gran rey los mono?

You could claim that it should be lots of things. Like "Gran Rey de los Mono". Or, really, that it should be "Gran Rey de los Monos" since "los" is plural and "mono" is singular. But it isn't. It is, in fact, "gran rey de los mono".


... This is not helping my understanding of grammar at all.


Excellent. My plan is working.


I blame the goberment


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Just a Mort wrote:

Ok here's the amended list:

113 grizzly bears, 3319 deer, 84 lynxes, 97 bobcats, 4149 birds, 9040 rabbits, 743 wild boars, 452 wolves, 12014 squirrels, 110 badgers, 623 weasels, 113065 mice, 1834 snakes, 9654 moles, 96312 lizards, 20367 fishes, 23742 bats, 791 porcupines, 7345 hedgehogs, 231 otteres, 353 beavers, 1130 frogs, 503 toads, 7345,000,0 salamanders, 3001 foxes, 76 tortises, 8894 voles, 7499 shrews, 1236 ringhorns, 176 goats.

I think I've pretty much covered it. Its probably not representative of how a forest looks like, but I tried looking up the nets for the figures, and then just cobbled them together.

Uhh. Not sure that the habitats suitable for all those creatures are identical; for example if you have that many beavers, aren't they going to dam & flood rather a lot of territory, reducing living space available to creatures which don't like living in water?


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Did you know that the larger your group of lizardfolk is, the less effective they are? Yeah, turns out they have an inherent scaling problem.


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What is a deva's favorite type of YouTube video? AaSiMaR.


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What do you call a humanoid hyena that has levels of druid? A grassy gnoll.


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A halfling walks into an Orcish club. He takes 10 damage.


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What is the most annoying spell in DnD? Magic Jar Jar.

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Well, you're asking someone who has no idea on the numbers of fauna in a region, so what I did was to Google "animal name per square mile". Else what was I supposed to do, pause the game while I found research papers?

I guess the moral of the story is not to ask your GM on the general animal population when you use commune with nature.

To be honest if you were to ask me about fauna in my home country, I wouldn't even be able go give estimates per square mile, less say other places I'm not familiar with!


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What do you call a warrior with a Yogi Bear totem? A Hanna Barbarian.


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I would of just said. Light or mild or heavily populated.

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The only way you'd be able to answer that kind of question properly is if you were an ecologist studying the fauna of that region.


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gran rey de los mono wrote:
What do you call a warrior with a Yogi Bear totem? A Hanna Barbarian.

I miss the old Hanna Barbara hero cartoons. They still do comics for them at least.

The Exchange

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And I'm a:

You Are A:

Lawful Neutral Human Wizard (4th Level)

Ability Scores:
Strength- 12
Dexterity- 8
Constitution- 14
Intelligence- 13
Wisdom- 11
Charisma- 11

Alignment:
Lawful Neutral- A lawful neutral character acts as law, tradition, or a personal code directs him. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot. However, lawful neutral can be a dangerous alignment when it seeks to eliminate all freedom, choice, and diversity in society.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Detailed bits:

Law & Chaos:
Law ----- XXXXXXXXXXXXXX (14)
Neutral - XXXXXXXXXX (10)
Chaos --- XXXX (4)

Good & Evil:
Good ---- XXXXXXXXX (9)
Neutral - XXXXXXXXXXXXXXXXX (17)
Evil ---- XX (2)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXXXX (12)
Elf ------ XXXXXXXXXXXX (12)
Gnome ---- XXXXXXXX (8)
Halfling - XXXX (4)
Half-Elf - XXXXXXXX (8)
Half-Orc - XXXXXX (6)

Class:
Barbarian - XXXXXXXXXXXX (12)
Bard ------ XXXXXX (6)
Cleric ---- XXXXXX (6)
Druid ----- XXXXXXXX (8)
Fighter --- XXXXXXXXXX (10)
Monk ------ XXXXXXXXXXXXXXXX (16)
Paladin --- XXXXXXXXXXXXXXXX (16)
Ranger ---- XXXXXXXXXXXXXXXX (16)
Rogue ----- XXXX (4)
Sorcerer -- XXXXXXXXXXXXXXXX (16)
Warlock --- XXXX (4)
Wizard ---- XXXXXXXXXXXXXXXXXX (18)

Did you see wizard and not druid?

Based on sorter here


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This is a long one mort.


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Nonsense. You are a cat.


Ok I don't feel comfortable answering the assassinate the president question that feels to much like entrapment. The answers are even worse like yes and I've done so before.. like wtf test.


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Ability Scores:
Strength- 13
Dexterity- 12
Constitution- 14
Intelligence- 18
Wisdom- 12
Charisma- 16

Alignment:
Chaotic Good- A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

I don't feel like i'm that chaotic more NG but eh. Also I can't see bard. I needed magus as an option. Human eh hmm hard to argue with that one.


Mort I feel your relative low stats on your D&D survey could have something to do with self report bias and your not giving yourself enough credit. it got your alignment spot on however.


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Lawful Good Human Paladin/Wizard (3rd/2nd Level)

Ability Scores:
Strength- 14
Dexterity- 12
Constitution- 14
Intelligence- 12
Wisdom- 13
Charisma- 11


They multi-classed you eh? that's pretty cool. However your gonna be terrible at both of those with that Char and int bonus.


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I want to make a character who is a reincarnated female Fighter/Monk with high INT, and I want to name her "Leeloo Dallas, Multiclass".


gran rey de los mono wrote:
I want to make a character who is a reincarnated female Fighter/Monk with high INT, and I want to name her "Leeloo Dallas, Multiclass".

I approve.


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Just a Mort wrote:
Drejk wrote:
Mr. Owl, Esq.. The last of the major lawful NPCs of the Othertown. At least I think so.
I like Mr Owl. Leg writing lol. And smoked glasses. Though I think looking at the trio, the otter mayor should be NG, Mr Owl LN.

Nah, The Mayor is the one who is sticker to the rules. Mr. Owl, Esq. is impartial, with books being his actual passion.


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Stitch-Weaver. Who will patch you up better than a giant spider?


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Vidmaster7 wrote:
Literally anyone or anything. I will take a murder bot over giant spider nurse.

Hushhhh... It's the anesthesia speaking...


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Literally anyone or anything. I will take a murder bot over giant spider nurse.


Eh, I've already got my ability scores, class, race, level, and, alignment already figured out.


Then tell us captain!

The Exchange

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Drejk wrote:
Stitch-Weaver. Who will patch you up better than a giant spider?

"The rumors that she occasionally eats her patients are probably only rumors, though."

I'll pass. Really.

The Exchange

Vidmaster7 wrote:
Mort I feel your relative low stats on your D&D survey could have something to do with self report bias and your not giving yourself enough credit. it got your alignment spot on however.

I like to think I'm a humble person. Besides you've seen what happens when you start talking philosophy with me right? I mostly fall asleep. Not really the brainy, pick everything apart kind.

And maths eats the thoughts out of my head.

The Exchange

I don't do deep introspection of things. Sometimes I think you don't want to look into a mirror. You wouldn't like what you see there.


Just a Mort wrote:
Vidmaster7 wrote:
Mort I feel your relative low stats on your D&D survey could have something to do with self report bias and your not giving yourself enough credit. it got your alignment spot on however.

I like to think I'm a humble person. Besides you've seen what happens when you start talking philosophy with me right? I mostly fall asleep. Not really the brainy, pick everything apart kind.

And maths eats the thoughts out of my head.

Eh its all relative.

The Exchange

gran rey de los mono wrote:
Nonsense. You are a cat.

*Maos*

*Bats at gran with a paw*


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So this is happening.

Which begs the question... for the love of mercy, WHY?
Why is it necessary to muck up a good thing?

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