Where do i find the list of errata?


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As title?

I noticed theres a discrepancy between the pathfinder SRD and the core rulebook about whether you must run in a straight line or not.


Question wrote:

As title?

I noticed theres a discrepancy between the pathfinder SRD and the core rulebook about whether you must run in a straight line or not.

You can download the errata if you go to my downloads. The PRD also has a date of the last time it was updated, and is usually ahead of the book since. Actually it is always ahead of the book since you have to wait for the book to be printed, and the prd is updated around the same time the last errata was released.


Hmm i downloaded all 3 erratas for the pathfinder core rulebook but i dont see any errata for that line(only ble to run in a straight line). Does that mean the SRD is inaccurate?


Question wrote:
Hmm i downloaded all 3 erratas for the pathfinder core rulebook but i dont see any errata for that line(only ble to run in a straight line). Does that mean the SRD is inaccurate?

By run do you mean the run action, withdraw or charge? I know a charge has to be in a straight line. I will have to check the rules on the run actions.

PS:In the "additional rules" chapter I don't see anything about running in a straight line in my book. Is it in the combat chapter?


wraithstrike wrote:
Question wrote:
Hmm i downloaded all 3 erratas for the pathfinder core rulebook but i dont see any errata for that line(only ble to run in a straight line). Does that mean the SRD is inaccurate?

By run do you mean the run action, withdraw or charge? I know a charge has to be in a straight line. I will have to check the rules on the run actions.

PS:In the "additional rules" chapter I don't see anything about running in a straight line in my book. Is it in the combat chapter?

Yea its in the combat chapter. Around page 188 i think.


From my book(page 88, combat chapter)

Run
You can run as a full-round action. If you do, you do not also get a 5-foot step. When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run,
and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal
move action.
You can’t run across difficult terrain or if you can’t see
where you’re going.
A run represents a speed of about 13 miles per hour for
an unencumbered human.

I don't see anything about running in a straight line.


wraithstrike wrote:

From my book(page 88, combat chapter)

Run
You can run as a full-round action. If you do, you do not also get a 5-foot step. When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run,
and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal
move action.
You can’t run across difficult terrain or if you can’t see
where you’re going.
A run represents a speed of about 13 miles per hour for
an unencumbered human.

I don't see anything about running in a straight line.

:D


Azmahel wrote:
wraithstrike wrote:

From my book(page 88, combat chapter)

Run
You can run as a full-round action. If you do, you do not also get a 5-foot step. When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run,
and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal
move action.
You can’t run across difficult terrain or if you can’t see
where you’re going.
A run represents a speed of about 13 miles per hour for
an unencumbered human.

I don't see anything about running in a straight line.

:D

LOL, thanks. I read that like 5 times and still missed it. I think the PRD is wrong though since I have the latest download.

Paizo Employee Chief Technical Officer

wraithstrike wrote:
Azmahel wrote:
wraithstrike wrote:

From my book(page 88, combat chapter)

Run
You can run as a full-round action. If you do, you do not also get a 5-foot step. When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.
You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run,
and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal
move action.
You can’t run across difficult terrain or if you can’t see
where you’re going.
A run represents a speed of about 13 miles per hour for
an unencumbered human.

I don't see anything about running in a straight line.

:D

LOL, thanks. I read that like 5 times and still missed it. I think the PRD is wrong though since I have the latest download.

The PRD says exactly what you just quoted.


Vic Wertz wrote:


The PRD says exactly what you just quoted.

Question, you failed your perception check.


The straight line portion wasnt there before i made this thread, i checked.

Paizo Employee Chief Technical Officer

Question wrote:
The straight line portion wasnt there before i made this thread, i checked.

We haven't changed anything on the PRD in a while...


Question wrote:
The straight line portion wasnt there before i made this thread, i checked.

They have a date on the prd that shows the last change.


Pathfinder Rulebook Subscriber
wraithstrike wrote:
They have a date on the prd that shows the last change.

...which isn't entirely accurate, since on January 26th of this year Ross posted that a bunch of updates had been made to the PRD, including APG errata, but the latest update date shown is ...

PRD wrote:

The Pathfinder Roleplaying Game Reference Document contains all errata to the Core Rulebook and Bestiary as of 10/5/10.

12/17/10 - Formatting cleanup. Links repaired for Advanced Feats. Removal of extraneous tags.

so.. unless Ross made the changes on 12/17 but didn't post telling anyone until over a month later, I'd say that "latest updates" info is something less than accurate. I've seen that happen before also, where someone announces that various updates have been made but the last update date didn't change. It makes keeping d20pfsrd.com updated harder that's for sure :(

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