Encounters and Using the Environment


Advice


Hey there guys!

I'm looking for some special locales/terrain/situations to spice up some upcoming combats. Things that keep characters on the move and help spice up those encounters which might otherwise turn into an immobile slugfest.

These can be by the book, or homebrew, I'm not picky about that.

Some things I've used in the past (And examples of the type of thing I am looking for)

-A combat against a large group of Magma-Men that when they died, turned into a 5ft-by-5ft puddle of lava that counted as difficult terrain and would deal fire damage to those passing through.

-A combat on top of a rapidly deteriorating frozen lake. A check was rolled for each round after the first that a character stood in the same square to avoid having the ice crack and the character avoid falling in by reflex save.

-Combat on top of a tower, combating an Air Elementalist. The wind would randomly change to blowing in a North/South/East/West direction, attempting bull-rush maneuvers against the characters.

What are some things other DMs have used in the past? Or things you always wanted to try?

Thanks!

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