Aspects From Miniatures Handbook


Conversions


This may not belong in this thread, but I wasn't sure where else to post it.

I'm running a homebrew campaign using the Pathfinder Rules. The PC's are hot on the trail of an evil priest or necromancer (they don't know which), and when it comes to the boss fight, I was considering using an aspect of the BBEG's deity.

My questions is how are the CR and abilities of an Aspect determined? I'm using Selket, an Egyptian deity formatted like the ones in Green Ronin's "Hamunaptra" setting i.e., the gods are statted with domains, portfolios, their sacred animal and weapon. Alignment isn't mentioned, nor are there stats a la Deities and Demigods to go by. Her powers and abilities I can probably come up with, but that still leaves me with the question of how to determine the Aspect's CR.

Anyway, hints and ideas are appreciated!


Go other way around: first determine CR you want it to have and then follow the advice in bestiary about monster creation to determine what stats it should have.
Aspects are intended to be deities/fiends scalled down to situation.


Drejk wrote:

Go other way around: first determine CR you want it to have and then follow the advice in bestiary about monster creation to determine what stats it should have.

Aspects are intended to be deities/fiends scalled down to situation.

That makes sense. Thanks!!!

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