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By which I mean "Death of a character over 20th level" in a most embarrassing way.
Most recently for me, I killed my Beloved Spouse's (Kobold chorus: "We love you!") 21st level Fighter/Thief/Society Mind by having a 20th level Druid cast Baleful Polymorph on him. <Alistair voice> Zap, lizard time. </Alistair> As he failed BOTH saves (fort, then will) he was lizafied without much further ado. And then, the party's medusa oracle ate him as he ran away from the Druid.
Shortly after this, another character (non-epic, but still pretty high level) suffered a Baleful Polymorph as well. A little less ignominiously, he was merely gunned down by NPC's who were following "Shoot anything that isn't one of us" orders.
*rubs hands together*
I love Baleful Polymorph.

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Some friends talked me into running an epic 1 shot, they made gestalted 20th level characters with additional +5 level adjustments...
When the psion/wilder gets 1st init and tried to disintegrate the tarrasque...
Reflective carapace. Make a fort save vs your own spell.
Of course they Failed the save (save was in the 30's anyway).
I still laugh at that memory

Karjak Rustscale |

well the other day My Witch (level 18) Choked the Cleric to death with a Suffocate.
Extended mass suffocate (yeah i failed a Song of Discord check, and then rolled below 50%, so I had to use my most dangerous ability on the closest target [or targets as Kevin would do >.>,] using their best battlefield tactics.) so my witch Killed the Healer while we were fighting the last boss of the campaign.
and then I Flesh to Stoned the ranger :D
man I hate failing Will Saves (though now I have a different Cleric Slave [well now she's crazy as all hell and a commoner, but still, she can be commanded to make breakfast]).
Level 20 Witch now, He spends his days fixing diseases and making Undead and Eating random things (Life goal being to taste the flesh of every type of creature on golarion).
Cleric and Ranger are fine now, but yeah, They learned that the Witch Spell list is grossly disgusting against PCs.

GravesScion |

Was in an epic level 3.x edition campaign a few years back. I was playing a level 32 wizard as the campaign was fast rolling up to the grand finale. Part of the final challenge was facing off against the greatest master summoner that had ever lived. His army of summoned minions was tearing up the countryside and was about to execute one mean flanking attack against the force of all that was good and just.
Like any good wizard my character had done his research and discovered that the summoner was only able to maintain his army in a bubble of super dense magic (which was a type of background energy) that emanated about twenty miles in every direction from his fortress which was carried aloft by thousands of winged demons.
As the other characters made plans and strategies for how to face down two mind bogglingly huge armies at one time, among other problems, my wizard withdrew into his tower. The others thought he had given up, which he was close to doing.
Then, days before the summoned army was to arrive, he emerged from his hiding and told the others that he had come to solution. Of course he didn't bother to explain, teleporting away instead.
Since the fortress was shielded from teleportation, he appeared under it instead, flying above the horde. Looking up he started chanting and pointed upward, magic ripping through his body (40d6 points of raw damage and some other nasty effects) and cast 'Ultimate Suppression' an epic spell that created an instant anti-magic field in a twenty mile radius.
The entire army of summoned creatures are dispelled at one time and my wizard falls to the ground taking another 10d6 damage. He survives (barely) and lets out a painful but joyous shout of victory.
Then the fortress hits him.

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Was in an epic level 3.x edition campaign a few years back. I was playing a level 32 wizard as the campaign was fast rolling up to the grand finale. Part of the final challenge was facing off against the greatest master summoner that had ever lived. His army of summoned minions was tearing up the countryside and was about to execute one mean flanking attack against the force of all that was good and just.
Like any good wizard my character had done his research and discovered that the summoner was only able to maintain his army in a bubble of super dense magic (which was a type of background energy) that emanated about twenty miles in every direction from his fortress which was carried aloft by thousands of winged demons.
As the other characters made plans and strategies for how to face down two mind bogglingly huge armies at one time, among other problems, my wizard withdrew into his tower. The others thought he had given up, which he was close to doing.
Then, days before the summoned army was to arrive, he emerged from his hiding and told the others that he had come to solution. Of course he didn't bother to explain, teleporting away instead.
Since the fortress was shielded from teleportation, he appeared under it instead, flying above the horde. Looking up he started chanting and pointed upward, magic ripping through his body (40d6 points of raw damage and some other nasty effects) and cast 'Ultimate Suppression' an epic spell that created an instant anti-magic field in a twenty mile radius.
The entire army of summoned creatures are dispelled at one time and my wizard falls to the ground taking another 10d6 damage. He survives (barely) and lets out a painful but joyous shout of victory.
Then the fortress hits him.
Oh, that's hilarious. How could you not see that coming?

GravesScion |

GravesScion wrote:Oh, that's hilarious. How could you not see that coming?Was in an epic level 3.x edition campaign a few years back. I was playing a level 32 wizard as the campaign was fast rolling up to the grand finale. Part of the final challenge was facing off against the greatest master summoner that had ever lived. His army of summoned minions was tearing up the countryside and was about to execute one mean flanking attack against the force of all that was good and just.
Like any good wizard my character had done his research and discovered that the summoner was only able to maintain his army in a bubble of super dense magic (which was a type of background energy) that emanated about twenty miles in every direction from his fortress which was carried aloft by thousands of winged demons.
As the other characters made plans and strategies for how to face down two mind bogglingly huge armies at one time, among other problems, my wizard withdrew into his tower. The others thought he had given up, which he was close to doing.
Then, days before the summoned army was to arrive, he emerged from his hiding and told the others that he had come to solution. Of course he didn't bother to explain, teleporting away instead.
Since the fortress was shielded from teleportation, he appeared under it instead, flying above the horde. Looking up he started chanting and pointed upward, magic ripping through his body (40d6 points of raw damage and some other nasty effects) and cast 'Ultimate Suppression' an epic spell that created an instant anti-magic field in a twenty mile radius.
The entire army of summoned creatures are dispelled at one time and my wizard falls to the ground taking another 10d6 damage. He survives (barely) and lets out a painful but joyous shout of victory.
Then the fortress hits him.
Purely stupidness on my part. The Dungeon Master off-handedly meantioned a couple of times that the fortress didn't fly on its' own by describing it several times, once just as the wizard teleported in. I guess I was a little too thick for the clue hammer that day.
However being a level 32 wizard and playing it to the max, he was dead for maybe three rounds and back up to full power in less than fifteen minutes.

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The entire army of summoned creatures are dispelled at one time and my wizard falls to the ground taking another 10d6 damage. He survives (barely) and lets out a painful but joyous shout of victory.
Then the fortress hits him.
I'd have been tempted to retire the character on the spot. Epic character, epic (selfless) death.
Salutes!

GravesScion |

GravesScion wrote:
The entire army of summoned creatures are dispelled at one time and my wizard falls to the ground taking another 10d6 damage. He survives (barely) and lets out a painful but joyous shout of victory.
Then the fortress hits him.
I'd have been tempted to retire the character on the spot. Epic character, epic (selfless) death.
Salutes!
I admit it would have been a good death if not somewhat embarrassing, but there was still a lot of work left to do before the world could be saved and my wizard won't have wanted to be accused of taking the easy way out of having to help do it.

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My wizzy, whom I lovingly played for 5 years died in an outhouse toilet after miserably failing his saving throw when it suffered from a direct fireball stike.
All I remeber saying at the time was "Could someone get me a light?"
Someone call a domain registrar, I think you win the internet.

The Admiral Jose Monkamuck |

Two classics from a campaign I ran that reached all the way to epics (they started at low level). Interestingly enough both were the same guy. He was psion who switched to sorcerer after his antics convinced me to ban psionics.
At one point the party was attack from behind by an epic level orc protected by large anti-magic field. It sundered his shield, cleaved onto him and then went after the rest of the party. He was kind of upset since the shield was brand new.
He picked up the Earth Elemental Savant PrC. so he threw around a lot of acid damage. Most of the time the party never had people who knew about their abilities ambushing them. The one time it happened in a big way the fight include a very large Kirra. Kirra are psionic 6 legged cats from darksun. It and the people there knew the party was coming and had used scrying and other techniques to find out something about how they fought.
He threw a polar ray that was switched to acid, twinned and probably maximized at it. Too bad it has immunity to acid up so one ray did nothing. Even worse it had spell turning up so the other ray went right back at him and melted into a tiny puddle against the back wall (he was dishing out about double his HP per ray).

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He threw a polar ray that was switched to acid, twinned and probably maximized at it. Too bad it has immunity to acid up so one ray did nothing. Even worse it had spell turning up so the other ray went right back at him and melted into a tiny puddle against the back wall (he was dishing out about double his HP per ray).
Ah, the joys of a carefully researched stroke of villainy. Mwa ha. Mwa ha ha!