| Cy1971 |
| 1 person marked this as FAQ candidate. |
I have a cleric of Gorum that has war and destruction domains.
I see that they errat'd destruction domain so that the 8th level power now reads: Weapon Master (Su): At 8th level, as a swift action, you gain the use of one combat feat for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive and you can change the feat chosen each time you use this ability. You must meet the prerequisites to use this feat.
This make sense as taking a standard action to activate the ability would effectively reduce the use of combat feats by 1 round each activation and makes trying to use them individually and situationally useless, yet the 8th level destruction domain has no such update.
Shouldn't the destructive aura follow similar rules, whereas activating it is a swift action?
| Cy1971 |
Not necessarily -- the cleric isn't the only person who can benefit or suffer from the Destructive Aura.
This is a valid point but what that means is that the cleric that activates the aura receives the benefits of it for 1 less round than any others. Unless they try to use it multiple times in a day. In that case it gets worse.
Say an 8th level cleric wants to use their Aura of destruction 3 times over the course of the day, he/she would only get the benefit of it for 5 rounds instead of 8. This seems to not be in the spirit of the ability. Especially when you consider that the destruction cleric with an aura of destruction that tries to use it to destroy only destroys their own ability to cause destruction.
destroy. In case I didn't fit enough destruction in that last sentence
Liquidsabre
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I think you are referring to the War domain's Weapon Master (Su) ability. How does this apply to the Destruction domain? Most abilities that provide bonuses to other characters (as a buff) requires an action to perform.
Btw doesn't the Battle Rage (Su) ability in the War domain only work for other characters? I don't quite see how a cleric can use that on themselves.
| Cy1971 |
I think you are referring to the War domain's Weapon Master (Su) ability. How does this apply to the Destruction domain? Most abilities that provide bonuses to other characters (as a buff) requires an action to perform.
Btw doesn't the Battle Rage (Su) ability in the War domain only work for other characters? I don't quite see how a cleric can use that on themselves.
I was using the weapon master ability as a guide. It was clearly errated and I would think that the destruction domain ability should also follow similar rules. It seems to me that the idea of the ability is to allow the the cleric to cause more destruction.
Also when you consider the fact that a cleric with the destruction domain will most likely be a front line fighter it really seems even sillier that by making it a standard action, this 8th level ability (that is supposed to be a benefit)is actually a benefit to his enemies rather than him or his allies.
One could argue that the cleric could stand back and just give his allies the bonus, but that really seems to not be in the spirit of this domain, especially a domain that under a god such as Gorum.
Dirkfreemont
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By the logic being used to argue here, why would a Wizard get something like haste on their spell list? Its not like they usually melee-- and the intent of the haste spell is obviously to make the wizard a super fast moving fighting maching with an extra melee attack. Or could the haste spell in fact be intended for use as a party buff? I think we all know how wizards use things like haste that buff a party, and a cleric of the destruction domain doesn't even need to "cause" destruction to revel in the fact that through his god's power which is channeled through the cleric, (example the 8th level destruction power) more destruction is being done overall. The problem you are having here is thinking that if a cleric worships a god that reveres destruction, the god would only want the cleric to cause destruction by his own hand, and not just add to the destruction of things around him. It totally makes sense to me that this party buff takes a standard action to perform like most other party buffs.
Dirkfreemont
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Liquidsabre wrote:Why wouldnt it? Is the cleric not a creature...?
Btw doesn't the Battle Rage (Su) ability in the War domain only work for other characters? I don't quite see how a cleric can use that on themselves.
ok sure, touch yourself as a standard action to give yourself the buff, (even though from my point of view this is clearly to be used on other characters) now with your move action you are going to ...? I'm wondering how using this on yourself will get you anywhere since you have no actions left to attack with.
| Razz |
Varthanna wrote:ok sure, touch yourself as a standard action to give yourself the buff, (even though from my point of view this is clearly to be used on other characters) now with your move action you are going to ...? I'm wondering how using this on yourself will get you anywhere since you have no actions left to attack with.Liquidsabre wrote:Why wouldnt it? Is the cleric not a creature...?
Btw doesn't the Battle Rage (Su) ability in the War domain only work for other characters? I don't quite see how a cleric can use that on themselves.
I remember reading that one of the designers said that ability should've been a swift action when used on yourself. Not sure who, but I am pretty sure that was the intent. Maybe they'll get it in there on the next errata
| Varthanna |
ok sure, touch yourself as a standard action to give yourself the buff, (even though from my point of view this is clearly to be used on other characters) now with your move action you are going to ...? I'm wondering how using this on yourself will get you anywhere since you have no actions left to attack with.
Why wouldnt it? Is the cleric not a creature...?
True, its pointless and a terrible idea... but you still can do it. :)
Well... it'd work on AoOs, I guess. :p
| Cy1971 |
Ok so it seems that the general consensus is that the destruction Aura is a party buff and not intended for a front line fighting cleric.
That leads me to another question though. What kind of an action does it take to "turn off" an aura?
The aura clearly states that its use does not need to be in consecutive rounds, so it is meant to be turned off and on. Again this leads to my previous point, and that if it is a standard action to turn it off then it is even more clearly meant as only a party buff as the cleric will rarely ever get to use his own aura. If you can turn it off as a free action, then I guess that would be ok as you could activate and have your party attack and then deactivate before the enemy gets the benefit of it, correct?
If it does take another standard action to turn it off, it is really a pathetic 8th level domain power.