| Dungeon Grrrl |
Ooooh Steve wants to hear about how the Taskshaper pc is doing ;)
The PC hasnt told anyone what his class/race combination is (elven taskshaper). Right now, they think he's running an illusionist wizard looking to multiclass into assassin. :)
You can see the pic the player is using for his character here: http://tinyurl.com/2d32sxv
Dark_Mistress
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Rite Publishing wrote:Ooooh Steve wants to hear about how the Taskshaper pc is doing ;)The PC hasnt told anyone what his class/race combination is (elven taskshaper). Right now, they think he's running an illusionist wizard looking to multiclass into assassin. :)
You can see the pic the player is using for his character here:
Fixed the link for you.
| Dungeon Grrrl |
Dungeon GrrrlThat is beyond awesome, I hope you will keep me updated
I actually wrote a review of the Taskshaper for Robot Viking.
| Dungeon Grrrl |
Cool, thanks for the pointer. I like the idea of a game where players don't necessarily know what class the other PCs are.
We never talk in terms of class in my games, or at least as little as possible. It helps that we have a lot of classes to choose from (40 base classes, I think, it you include everything we use from Paizo, Rite, SGG, Dreamscarred and a couple of others), and we use a lot of multiclasses and archetypes(SGG's archetypes, mostly, which mean even knowing someone has smite evil doesn't tell you for sure they are a paladin). And, there are in-game terms (corsair, mage, swordsman, shadow, priest, living weapon, guide, and so on) used "in character" to describe roles. So even if you know a character is a human scout and mage, you have no idea what class/archetype/multiclass option that character uses.
| Rite Publishing |
Technically nearly every feat is for taskshapers due to thier imprint feat and Improved Imprint Feat.
If you use that to gain ability focus (breathweapon) and then Change Shape into a chimera or a dragon later on. The same thing works for Improved Natural Attack, and most other monster feats. (we are discussing doing a book of 101 Monsterous Feats, but that's not relevant to your question).
But if you asking about a feat only available to taskshapers then no I have not designed any of those.
Is there one you were thinking about? I can always do a web enhancement or article in Pathways.
| apexut |
Technically nearly every feat is for taskshapers due to thier imprint feat and Improved Imprint Feat.
If you use that to gain ability focus (breathweapon) and then Change Shape into a chimera or a dragon later on. The same thing works for Improved Natural Attack, and most other monster feats. (we are discussing doing a book of 101 Monsterous Feats, but that's not relevant to your question).
But if you asking about a feat only available to taskshapers then no I have not designed any of those.
Is there one you were thinking about? I can always do a web enhancement or article in Pathways.
We were looking at abilities that extended imprints. The Task Savant feat in 10 Taskshaper Feats has filled a lot of needs. Any thing to look at extending Class Ability imprints, Monster Ability imprints, or interactions with specific classes. Summoners and Eidolons are a current rules mire for us. Which abilities can and can't be emulated. How long would they last... and the like.