| RuyanVe |
Greetings, fellow traveller.
I do not know of any official ruling on that, but my interpretation is, that being in the company of a druid, somehow "inspires" the animal turn into something more than it was in its former life.
So, in my games the AC keeps the bonuses gained and is free to go whereever it wishes.
Actually, I would grant it the benefits of awaken after the druid dies - granted by the druid's worshipped deity/concept.
Alternativly, the AC could stay with the group - its former pack members so to speak - and be taken in by someone via Leadership feat.
Ruyan.
Carbon D. Metric
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There is some precedent, for familiars at least, that they retain all of their abilities in the AP's that Paizo produces. I can think of at least 2 occasions where familiars continue to live, serve, and so on after the master has died and I don't figure the nature of the two would be so different that they would be affected by the passing in a much different way.
I would allow it to stick with the party and have the DM play it. If a PC wants to try to control it in some way there is a very specific skill associated with that and I would let them try to do that just as long as they spend the actions associated with handle animal.
| Eric Hinkle |
Greetings, fellow traveller.
I do not know of any official ruling on that, but my interpretation is, that being in the company of a druid, somehow "inspires" the animal turn into something more than it was in its former life.
So, in my games the AC keeps the bonuses gained and is free to go whereever it wishes.
Actually, I would grant it the benefits of awaken after the druid dies - granted by the druid's worshipped deity/concept.
Alternativly, the AC could stay with the group - its former pack members so to speak - and be taken in by someone via Leadership feat.Ruyan.
That sounds like a great way to handle it. Let uberbeast stay on as the new party NPC.
One other option if you're willing to be somewhat offbeat would be to morph it using the rules from the 'Anumus' PDF from Alluria Publishing in their Remarkable Races line.
Thomas LeBlanc
RPG Superstar 2012 Top 32
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I would not let it keep devotion - the AC was devoted to the druid and it is an inherent bonus due to the special/deep relationship they had. Since the ties are now severed, it no longer applies.
Good point.
Wells guys, thanks for the help.
This came up when the party druid died after he made a questionable choice and the party did not want to back him. Then the fighter tried a handle animal check to see if he could keep it around. I made him make a check to rear the animal and he failed. We then had a 20 minute discussion on the possible outcome...
| wraithstrike |
There is some precedent, for familiars at least, that they retain all of their abilities in the AP's that Paizo produces. I can think of at least 2 occasions where familiars continue to live, serve, and so on after the master has died and I don't figure the nature of the two would be so different that they would be affected by the passing in a much different way.
I would allow it to stick with the party and have the DM play it. If a PC wants to try to control it in some way there is a very specific skill associated with that and I would let them try to do that just as long as they spend the actions associated with handle animal.
Did they have familiar stats or the stats of an ordinary creature of their kind?
Shar Tahl
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Thomas LeBlanc
RPG Superstar 2012 Top 32
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We had discussed awakening the creature, but a lot of maths had to be done. And maths hurt my head...
-Hit dice change from d8 to d10 and adding the new hit dice
-Rolling the new Int score changes the skills and a lil change with Cha increase
The char who died wanted to remake a new druid. But in my campaign, I restrict players from playing the same race/class as their last character. And he really wanted to remain a gnome, so he went witch instead.
| RuyanVe |
Hm, what you linked, Shar, makes sense - even or especially, when you follow my thoughts an the special relation of druid and AC...
I guess, I had my own druid in mind and I didn't want Perfax (my celestial dire goat and provider of free mead every morning instead of milk!) to fall into oblivion *sniff*
Ah, well, deus ex machina here we go!
On a more sincere notion, Thomas, just let INT be 10 - nothing changes for the skills and CHA does not effect many things (especially for an AC and its skills). And d10 just gives +1 hp/lvl on average.
Ruyan.