chopswil
|
I'm trying to works backwards to determine the ranks for a characters skills but I can't get it all to add up.
The Stat block is at the end and it is from AP 38 page 16.
Skill points: 25 = cleric5, so 5 * (2 + 1) + 5 favored class + 5 human bonus
Climb +6 = ranks 6 + -1 Str + -1 Armor Check + 2 +2 Athletic feat
Diplomacy +3 = rank 1 + Cha -1 + class skill 3
Heal +10 = rank 1 + Wis 4 + class skill 3 + Self-Sufficient 2
Knowledge (arcana) +5 = rank 1 + Int 1 + class skill 3
Knowledge (geography) +2 = rank 1 + Int 1
Knowledge (history) +5 = rank 1 + Int 1 + class skill 3
Knowledge (local) +2 = rank 1 + Int 1
Knowledge (nature) +2 = rank 1 + Int 1
Knowledge (religion) +5 = rank 1 + Int 1 + class skill 3
Linguistics +5 = rank 1 + Int 1 + class skill 3
Sense Motive +8 = rank 1 + Wis 4 + class skill 3
Survival +11 = rank 5 + Wis 4 + Self-Sufficient 2
Swim +9 = rank ? + Str -1 + Armor Check -1 + Athletic Athletic 2 + Skill focus 3
I've run out of Skill Points by Swim, I need 2 more
Can anyone see what I'm missing?
I've got 4 to use on Swim but I need 6 to get me to +9.
SB:
Nkechi the Tempest CR 4
XP 1,200
Male middle-aged human cleric of Gozreh 5
N Medium humanoid (human)
Init +2; Senses Perception +4
Defense
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 shield)
hp 27 (5d8+5)
Fort +5, Ref +3, Will +8
Offense
Speed 30 ft.
Melee mwk trident +3 (1d8–1)
Ranged mwk trident +6 (1d8–1)
Special Attacks channel positive energy
2/day (DC 11, 3d6), wooden fist (+2, 7
rounds/day)
Domain Spell-Like Abilities (CL 5th;
concentration +9)
7/day—storm burst (1d6+2
nonlethal damage)
Spells Prepared (CL 5th; concentration +9)
3rd—call lightningD (DC 17), create food
and water, remove disease
2nd—augury, barkskinD, delay poison,
lesser restoration
1st—endure elements, magic stone, magic weapon,
obscuring mistD, sanctuary (DC 15)
0 (at will)—detect poison, light, purify food and
drink, stabilize
D Domain spell; Domains Plant, Weather
Statistics
Str 9, Dex 14, Con 12, Int 13, Wis 18, Cha 9
Base Atk +3; CMB +2; CMD 14
Feats Athletic, Eschew Materials, Self-Sufficient, Skill Focus
(Swim)
Skills Climb +6, Diplomacy +3, Heal +10, Knowledge (arcana) +5,
Knowledge (geography) +2, Knowledge (history) +5, Knowledge
(local) +2, Knowledge (nature) +2, Knowledge (religion) +5,
Linguistics +5, Sense Motive +8, Survival +11, Swim +9
Languages Azlanti, Common, Polyglot
Gear +1 light wooden shield, masterwork trident, pearl of power
(1st level), augury bones worth 25 gp, flint and steel, healer's
kit, waterskin, wooden holy symbol of Gozreh
chopswil
|
I don't think the armor check penalty gets added to the skills in the stat block. If you take climb and swim to 5 ranks you get +6 and +9 respectively before ACP.
Also, the max ranks at 5th level one can put into any skill is 5, so it reaffirms this a little bit.
Just my assumptions on this.
I can see where you are coming from but I thought Skills that are Str or Dex you apply Armor Check Penalties and the +1 light wooden shield is -1.
But then you're correct about the max rank = level too.