Fixed DCs for magic items


Homebrew and House Rules


One problem with many offensive magic items is that the DC is to low to be useful for the price. For example, a Crystal Ball costs 42,000 gp, but a DC 16 Will save negates. If you spend 1/4 of your wealth on this, you are at about 14th level. At that level, even characters with poor Will saves can usually make a DC 16 save.

The standard formula for this (use Heighten spell to increase the spell level in the calculation) provides a slow increase for a lot of money. DC 17 (based on a 5th level spell) costs 9*5/7*4=1.6 times as much, so +1 DC for a 60% increase in price. The next increase (to DC 19) is another 46% increase. At 23%/+1 DC, I suppose it might be considered a bargain. However, 115k gp is one quarter the wealth of a 18th level character and the targets will save has probably also gone up by almost as much.

I am contemplating the following house rule.

Magic Item DC: When creating a magic item, the DC to resist its effects can be increased. Each +1 to the DC adds 5% to the cost of the item.

Applied to the above crystal ball, a crystal ball with a DC of 26 (+10 above normal) would have a cost of 63k gp: +10 DC = +50% cost, 42k + 50% = 63k.

My reasoning for the cost is as follows. Increasing the DC is most valuable for save-negates effects. Each +1 to the DC is an additional +5% chance to fail the save, so the value of the item should only actually increase by 5%.

This could be applied to scrolls, but I think I would want the caster to be able to cast that spell with the given DC, similar to how the caster currently must have a high enough mental stat. For example, if Willy the Wizard has an Int of 15 and Spell Focus(Evocation), he could read a scroll of Slow with a DC of 15 or less, but could read a scroll of Fireball with a DC of 16. (As with any scroll, it only matters if the spell is on his spell list, not in his spell book.)

The logic there is that a DC 16 Fireball is a more complicated spell than a DC 15 Fireball, much like a 4th level spell is a more complicated spell than a 3rd level spell. If you are not "smart enough" (or wise enough or nice enough) to cast the more complicated spell, neither can you manage to cast it from a scroll.

Thoughts?

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