| Arcticfox6 |
Hello all! I had a quick question as to whether other DMs allow their players to swap out feats in the event of casting a summon monster spell. This came up a few games ago and i did not have any problem with this at the time as the player was willing to put in the time to prepare his summoned monsters for the game to make his turn go faster and it seemed logical that you would be able to summon monsters that might not be cookie cutter versions of the species (making sure they keep bonus feats and qualify for the feats of course). Has anyone seen any rulings about this, I've looked everywhere and looked through the sourcebook but i have found nothing to say one way or the other. I am mainly looking for rulings but i would be interested in opinions too. Thanks!
Howie23
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I would say that the de facto standard is that critters are non-custom.
If I had a player who wanted to do specfic critter summons, along the lines of "I always summon George the Spider," I'd be up for that. For george to be reasonably different for feats is fine. If George gets killed, maybe he isn't available for 24 hours, though.
I would find summoning a different custom built critter each time the spell is cast to be outside the scope of the spell family.