1001 Ways to Annoy Your DM


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201. Seven Words: Bard with ranks in Perform (Slide Whistle).


202) every time you do a critical hit, take off an article of clothing
203) same as 202, but everyone else takes off a piece of clothing


psionichamster wrote:

42: ignore the NPC's names, and rename them how you like.

"Well, hello there Mr. PC Wizard, my name is..."

"Joseph. Your name is Joseph, and I want to buy your house."

"But, my name is,"

"Joseph. Like I just said, it's Joseph."

So true. I have done that as a player and seen that happen all the time as a GM. I think it is one of those givens in RPGs.

Rule of thumb I use is as a GM - If the NPC's name is too long or hard to pronounce, the PCs are guaranteed to rename him/her/it to something very simple like Bob, Larry, or Moe.

And a similar note and following the thread...

204) Have your players call your main NPC cleric of the adventure a drunken pedophile OOC and have that idea eventually spread to all the other NPCs, including women.

205) Receiving calls on their cell phones during critical RP moments in the game.


206) Always use spells at the most inappropriate moments (Need to swim across a river? Fireball it.)

207) Attempt to hit on the DM's girlfriend/wife/significant other during sessions, then tell him that he did it because of his character.


Sigil wrote:


PC- "So precisely 12 squirrels?"

DM- "Um, yes... 12."

PC- "Can I determine the gender?"

Any DM worth his/her salt will allow you to do that, asking for rolls to see if you catch the squirrels, letting the kidnapped princess being executed while you are busy catching squirrels, and then letting a stray group of goblins ace you character while you are busy checking the squirrels' sex.

And never failing to make a fun story about it, to be told in any social encounter involving gamers.

Same for many other suggestions in this thread. As soon as a DM learns to go with the flux and isn't bothered by players eating live cobras "just to see what happens" (but actually seeing this kind of behaviour as opportunities for the aforementioned stand-up "RPG comedy" acts), there isn't much that the players can do beside distrupt themselves :D


208. Back to the names part of this. I have one group where you have to be very careful with your name else 4 or 5 of the players will see if they can turn it into some sort off sexual referance.

And as to what Reckall said, yes. If a PC wants to mess around instead of doing what the adventure calls for when it is blatanly obvious that it needs to be done now, they deserve whatever they get.


Pathfinder Rulebook Subscriber

Late to the party, I know, but I wanted to give this a +1 'cos it hurts so good:

Irrlicht wrote:
23) Constantly and incessantly trying to get in the bed of that sexy female NPC who is modeled from his little secret fantasies.

Anyway...

209. If the DM is involved in RP and/or combat with a player, initiate and escalate a loud, pointless conversation with a different player across the table.

210. BBEG shows up? RUN AWAY!

Liberty's Edge

Sigil wrote:

9) Get all the details. ALL OF THEM.

DM- "The forest is quiet and the trail continues to the left. Around you there are small forest creatures doing thier fall activities. Toward the..."

PC- "Are there squirrels?"

DM- "Erm yes, I guess so..."

PC- "Exactly how many?"

DM- "You can see maybe a dozen or so."

PC- "So precisely 12 squirrels?"

DM- "Um, yes... 12."

PC- "Can I determine the gender?"

211) Write down all the details given in order to use later, forcing the DM to remember all the unimportant crap you had him make up on the spot.


downrightamazed wrote:


210. BBEG shows up? RUN AWAY!

212. When ANYTHING shows up, run away.

"A pack of blind, handicapped gnomish children approach."
"FLEE!!!!"


Kolokotroni wrote:

85) Deliberately create a character totally improper for the intended campaign. If the dm suggests a gritty smugglers game, play an un yielding paladin who smites evil at the first blip on the detect screen. If you are playing a game in which the party are righteous heroes, play belkar.

[offtopic]

We have one guy that does that kind of stuff ALL the time.

DM: "So, we may play a campaing going on in the ancient greece, what do you think?"
Party: "Cool, no crossbows, more stone axes, let's do it"
Guy: "Ah, nice, I agree"
DM: "So, what are you gonna play"
Guy: "A musketeer with firearms"
DM: "Good one, you hate firearms"
Guy: "No seriously, a guy with fireams in the ancient Greece"
DM: "Uhm? Doesn't make much sense"
Guy: "Why are you always penalyzing the players??!!"
DM: "Nevermind. Sorry guys, Mr.me-me-me is being an a!@&$~* again, no ancient Greece campaing"

Party: "Let's play a campaing without magic!"
Guy: "Yes, please"
DM: "Ah, well, what kind of characters?"
Guy: "A wizard"
DM: "You always play a rogue, why do you want to play a Wizard in the only one campaing without magic we have played in the last 15 years?"
Guy: "Dunno, I came to my mind"
DM: "Researching spells may be difficult"
Guy: "What's going on with all the limitations?"
DM: "Are you on the pill... Jhon?"

Guy: "Let's play StarWars, it's great"
Party: "Are you gonna play a Jedi?"
Guy: "A paladin-like character with a sword"
Party: "A Jedi"
Guy: "No, a guy with a sword"
Party: "F%#$ off"

Party: "No vorpal swords"
DM: "Ok"
Guy: "I agree"
(later)
Guy: "I craft a Vorpal Sword"
DM: "wot?"
Guy: "I got the money"
Party: "We said no vorpal swords"
Guy: "It was a stupid rule, I want a Vorpal sword"
Party: "A +5 Fire Cold Acid Sonic sword is better"
Guy: "So?"
DM: "You know where the door is"

Etc..
[/offtopic]

RPG Superstar 2009 Top 16

Freehold DM wrote:
Steven Tindall wrote:

102) Play a neutral or evil cleric of a evil god and use your undead minons as trap finders.

103) use the corpse of the BBEG as your newest undead minon.

104) come up with a plausable solution to the DM's latest hook and still keep your undead minon safe.

105) take profane life leech and kill all the DM mooks in one shot.

106) Cast spells with the Good descriptor, summon celestial and angelic creatures, show mercy to enemies and charity to those less fortunate, and keep your undead minions in a portable hole untill needed.

Dood, are you SURE we've never played together before? Cuz you're describing a Tim game, plain and simple.

Bloody Tim!


Mark Thomas 66 wrote:
Freehold DM wrote:
Steven Tindall wrote:

102) Play a neutral or evil cleric of a evil god and use your undead minons as trap finders.

103) use the corpse of the BBEG as your newest undead minon.

104) come up with a plausable solution to the DM's latest hook and still keep your undead minon safe.

105) take profane life leech and kill all the DM mooks in one shot.

106) Cast spells with the Good descriptor, summon celestial and angelic creatures, show mercy to enemies and charity to those less fortunate, and keep your undead minions in a portable hole untill needed.

Dood, are you SURE we've never played together before? Cuz you're describing a Tim game, plain and simple.
Bloody Tim!

That's his new name now. He'll become a minor Celtic god of chance in the Scion setting.


213: Initiate a grapple


214. Spend a good portion of a session discussing, planning and gearing-up for the parties potentially big battle with a known vampire lord in the South (to include silvering a bunch of weapons), then tell him you're heading North to fight the evil wizard instead. (BTW, This also annoys the vampire hunting ranger whose homeland the party said they'd help save.)

215. Play an undead hunting ranger(under 3rd level), fight zombies, fail your Knowledge: Religion check and then try to convince the not-so-bright Paladin in the party that everyone who was bitten or scratched needs to be "put down" before dawn or they'll become zombies too! (The Paladin's player looked at me in horror as he knew his character would believe it. The other players wouldn't let me go through with it, damn the metagame I say, LOL!)

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