Moriquende
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I'm new to Pathfinder and have a question about purchasing wands.
On pg. 24 of the Guide to Pathfinder Society Organized Play there is a list of "Always Available Items" that includes all mundane gear, +1 items and zero or 1st-level potions, oils and scrolls. There is, however, no mention of wands. Under "Other Items" it says that you can't buy partially charges wands, which would imply that you can buy fully charged wands, but I don't see any information regarding that.
So, can my 2nd-level Ranger buy a wand of cure light wounds? Can I buy other wands? If so, how much do they cost?
Thank you for the help!
0gre
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Wand prices are in the back of the core book or here in the PRD. A wand of CLW is 750 gold.
In pathfinder society there is a limit to what you can buy based on the amount of prestige you have earned over the life of the character. If you look in the PFS guide there is a chart that tells you how much gold you can spend based on how much PA you have earned.
If you don't have enough gold you can also spend 2 PA to get a wand of cure light wounds.
Moriquende
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Thank you for the very fast reply. Unfortunately, I'm still a little confused.
I just turned 2nd level. My TPA is 4 and my CPA is 2 because I spent 2 PA to buy a bow. So according to Table 11-2 in the Guild to Pathfinder Society Organized Play, does this mean that I cannot buy any item worth more than 500 gp? In order to buy the wand, would that mean that I need to get to 9 TPA? By the way, does this Table also mean that you can't buy anything until you have at least 4 TPA?
I'm also still confused as to what's available or not. Are wands "always available" because they're not listed on pg 24 of the Guide to Pathfinder Society Organized Play. If items are not on that list, how can you know if you can buy them or not?
0gre
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Always available items are listed explicitly, I think +1 weapons and armor, potions and scrolls but that's from memory. You can also buy any non-magical item (again from memory).
You can't buy a wand with gold until you have 9 TPA, the only way to get it otherwise is if it's on a chronicle sheet or by spending 2 PA. Personally I like to save the PA until I can bank enough to get a raise dead for an emergency but then you don't have that wand available unless someone else brings it.
Moriquende
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Yes, that's is correct about the always available items - there's all of the mundane and non-magical stuff as well as +1 weapons and armor, potions, oils and scrolls. There is no mention of wands.
So when I have 9 TPA can I buy the wand, even if it's not on the "Always Available" list? I suppose that since I'm going to need another 5 TPA that I'll bring it up with the DM next time I play. I'm guessing that I'll be 3rd level by the time I'm able to buy this wand.
Thanks again for all the help.
Moriquende
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The chart essentially adds to your list of always available items every time you reach a threshold TPA. So once you hit 9TPA you can buy as many wands as you'd like.
Ah ha! I got it now. That totally makes sense. I found this:
Table 11–2 presents the specific details for using TPA to purchase items above the basic price limits. “Current TPA” is the total needed to purchase items worth less than or equal to the “Maximum Item Cost” limit in the second column. For example, a character who has earned 27 TPA with the Cheliax faction can purchase any item worth less than or equal to 11,750 gp that is legal for play.
For what it's worth, I think the PFS could have been a little clearer. I might suggest saying "... using TPA to purchase any items beyond what is always available," but that's just me. In any event, it's all clear now.
That being said, it kind of stinks that I'll be 3rd level before being able to buy a wand of cure light wounds, unless the rate at which you get PA accelerates. I received 4 TPA in the first 3 quests, so I'm guessing I'll need another 3 or 4 before getting the next 5 TPA.
Howie23
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That being said, it kind of stinks that I'll be 3rd level before being able to buy a wand of cure light wounds, unless the rate at which you get PA accelerates. I received 4 TPA in the first 3 quests, so I'm guessing I'll need another 3 or 4 before getting the next 5 TPA.
You generally have two PA available for each adventure. If you aren't getting both, you might check with DM to get some advice about where the failure is. I think my 4th level guy has missed only 1 or 2 points associated with faction jobs. One by choice, one by failure to succeed.
Moriquende
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You generally have two PA available for each adventure. If you aren't getting both, you might check with DM to get some advice about where the failure is. I think my 4th level guy has missed only 1 or 2 points associated with faction jobs. One by choice, one by failure to succeed.
That's interesting. I can go back and look, and perhaps ask, but I'm pretty sure that we haven't missed any PA. For the first and third adventures there was only one thing that needed to be done, which we did, so I only got 1 PA for each of those. For the second adventure there were two things to accomplish and we got them both.
If we do end up getting 2 per adventure then perhaps I'll have the wand by the 3rd run at 2nd level, which I guess will be fine. In the meantime I'll be quaffing heal potions at 50 gp a pop.
Moriquende
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Or buy some scrolls for you friendly neighborhood caster to use on you. Save some gold.
That's an interesting idea, but aren't scrolls also 50 gp?
After my 2nd adventure I had the opportunity to grab a scroll of cure moderate wounds for 350 gp, so I bought it. I might be mistaken on the numbers, but four potions of cure light wounds would have been less expensive, so I'm not super-happy with that purchase.
Right now I'm sitting on about 1750 gp but I'm saving to add a +1 to my Darkwood Composite Longbow (Str +2). I should have that after the next adventure. Beyond that I'm thinking of buying a bunch of different potions. There are some interesting ones out there, including True Strike. That could come in handy.
Howie23
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Howie23 wrote:Or buy some scrolls for you friendly neighborhood caster to use on you. Save some gold.That's an interesting idea, but aren't scrolls also 50 gp?
After my 2nd adventure I had the opportunity to grab a scroll of cure moderate wounds for 350 gp, so I bought it. I might be mistaken on the numbers, but four potions of cure light wounds would have been less expensive, so I'm not super-happy with that purchase.
Right now I'm sitting on about 1750 gp but I'm saving to add a +1 to my Darkwood Composite Longbow (Str +2). I should have that after the next adventure. Beyond that I'm thinking of buying a bunch of different potions. There are some interesting ones out there, including True Strike. That could come in handy.
Potions are 50*SL*CL. Scrolls are 25*SL*CL. SL=spell level. CL=caster level. Scrolls are half the cost of potions.
Scroll of cure moderate wounds should be 150gp for CL3.
Potions cannot be made of spells with range: personal. So, no potions of true strike nor shield, for example.
Moriquende
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Potions are 50*SL*CL. Scrolls are 25*SL*CL. SL=spell level. CL=caster level. Scrolls are half the cost of potions.
Scroll of cure moderate wounds should be 150gp for CL3.
Potions cannot be made of spells with range: personal. So, no potions of true strike nor shield, for example.
The scroll was definitely not 150 gp on the chronicle sheet, so perhaps I overpaid. I don't have it with me so I'll check later.
For the potion, I've been looking at what's available using the Hero Lab software. It enables the addition of a True Strike potion, so am I perhaps to not assume that Hero Lab is accurate? A potion of Shield is also a possibility. I wonder what's going on there.
Moriquende
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The scroll was definitely not 150 gp on the chronicle sheet, so perhaps I overpaid. I don't have it with me so I'll check later.
For the potion, I've been looking at what's available using the Hero Lab software. It enables the addition of a True Strike potion, so am I perhaps to not assume that Hero Lab is accurate? A potion of Shield is also a possibility. I wonder what's going on there.
I found it:
The imbiber of the potion is both the caster and the target. Spells with a range of personal cannot be made into potions.
I'll contact Hero Labs to see if they're aware of this rule.
The scroll of cure moderate wounds was 200 gp, by the way. So it was a bit more expensive, but perhaps that's the price you have to pay if you want to get the item before you have enough TPA, which would only be 4 according to table 11-2 of the PFS.