Witch's starting spells


Rules Questions


I may be stupid for asking this, but how many spells does a witch have access to at first level, is it 2 plus int modifier, or the entire list?

Dark Archive

[url="http://www.d20pfsrd.com/classes/base-classes/witch" wrote:
d20pfsrd.com[/url]]A witch must commune with her familiar each day to prepare her spells. Familiars store all of the spells that a witch knows, and a witch cannot prepare a spell that is not stored by her familiar. A witch’s familiar begins play storing all of the 0-level witch spells plus three 1stlevel spells of the witch’s choice. The witch also selects a number of additional 1st-level spells equal to her Intelligence modifier to store in her familiar. At each new witch level, she adds two new spells of any spell level or levels that she can cast (based on her new witch level) to her familiar. A witch can also add additional spells to her familiar through a special ritual (see sidebar).

So, all level 0, plus 3+Int mod 1st...

Sovereign Court

Nevynxxx wrote:


So, all level 0, plus 3+Int mod 1st...

Unless you kill it & get a new one when you get another 2x1st.

That's how you tell if a witch is evil ;-)

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