| Tem |
It seems I've been able to partly answer my own question. Everything which is listed in the glossary is actually a special attack (which is a little odd since the descriptions of such things are listed under the "special abilities" section of stat block. In order for something to qualify as a special quality (rather than an attack) it must be listed in the SQ section of the stat block at the end of the statistics section. Furthermore, undead like skeletons only keep the ones which improve their ranged or melee attacks.
Off the top of my head, I can't think of anything which qualifies.