| Pentar |
Hello,
I was wondering if there was any rule regarding the damage type of a sneak-attack? I believe the most common-sense approach is that a sneak attack takes on the damage "type" of the attack used to generate the sneak attack.
Example 1:
A Cold Iron Longsword +1 that is used to deliver a sneak attack will cause that damage to by pass any damage reduction Cold Iron and/or Magic. The reverse also being true, that sneak attack damage using a weapon that cannot bypass the damage reduction of the creature it is hitting has damage reduction applied.
In the case of the above, do I calculate all damage from the one attack and then deduct DR? Or do I treat Sneak Attack as a separate damage pool that DR works against separately?
Example 2
A Scorching Ray used to generate a sneak attack will have that added damage be considered [Fire], thus fire resistance/immunity or vulnerability applies normally.
I've heard some arguments that Sneak attack damage is "untyped".. it's just precision damage and no form of defensive or vulnerability applies. I disagree with this.
Thoughts?
| The Admiral Jose Monkamuck |
Hello,
I was wondering if there was any rule regarding the damage type of a sneak-attack? I believe the most common-sense approach is that a sneak attack takes on the damage "type" of the attack used to generate the sneak attack.
Example 1:
A Cold Iron Longsword +1 that is used to deliver a sneak attack will cause that damage to by pass any damage reduction Cold Iron and/or Magic. The reverse also being true, that sneak attack damage using a weapon that cannot bypass the damage reduction of the creature it is hitting has damage reduction applied.In the case of the above, do I calculate all damage from the one attack and then deduct DR? Or do I treat Sneak Attack as a separate damage pool that DR works against separately?
Example 2
A Scorching Ray used to generate a sneak attack will have that added damage be considered [Fire], thus fire resistance/immunity or vulnerability applies normally.I've heard some arguments that Sneak attack damage is "untyped".. it's just precision damage and no form of defensive or vulnerability applies. I disagree with this.
Thoughts?
Example 1: Sneak attack adds to the damage of the attack, it is all one attack and the DR is only applied one time. It's just like the fighter getting +2 damage from Weapon Specialization, only more of it.
Example 2: Unless Paizo has changed things massively then the damage type of the sneak attack is the damage type of the attack. So with scorching ray it would be fire damage.
| Dabbler |
Sneak Attack damage is Precision Damage by nature, not type, and is conditional damage: it either applies or not by circumstance of the attack and/or the nature of the target. It's damage type is determined by the weapon that it is used with, the same as a fighter's bonus damage from weapon training/Weapon Specialisation is.
The other example of precision damage is the duelist's precise strike class feature, which likewise does not apply against creatures with no discernible anatomy.
| OneSoulLegion |
Agreed with the above.
Another way to look at it is that the sneak attack damage isn't an additional damage source on the target as such, but rather a conditional bonus added to the attack, much in the same way as an enhancement bonus on a magical armour.
That +3 enhancement bonus on your armour ends up as becoming a larger "armor" bonus to AC in the game mechanics (and as such if something disregards your armour bonus (like a touch attack), it disregards that part as well). Likewise, that sneak attack adds a +2d6 precision bonus to your short sword's 1d6 piercing damage (assuming the situation allows precision damage), making it end up as a 3d6 piercing damage, just as if the weapon had been doing 3d6 damage from the get go.
Though of course this analogy isn't perfect as it still requires a check for whether precision damage is allowed before it's applied, but it works out completely well for things like damage type and damage reduction.