| Mikhail "Ironleg" Tunnelsmith |
"Ah, a healer! Always nice to have someone with that talent in this town. I suspect you will not want for a chance to demonstrate your ability, unfortunately. As for the Thasselonian ruins and the cybermages, I can't help you there, but if you could heal, I could give you a few names of people at the arena, who are always looking to be patched back up. Don't go mentioning my name too loudly, though, there are some rough feelings about me over there right now."
| Eroril Bazbek |
To Ironleg, "I have been focusing my healing efforts on the dwarves returning from the Gas Forge, but I can lend my healing hands to any in need (for a small price). One must eat. Thank you for the tip."
To Kozaric, "Of course, Torag would look very unkindly on any treachery of that kind."
To both, "With that, I am off to try my hand at this golem game. I wish each of you a quiet evening. Perhaps, after the night's festivities, we will see each other again."
Eroril moves to a table and watches for a while to get a feel for the rules and the particpants. After some time, he takes his seat at the table.
Megan Robertson
|
As the windows begin darkening with twilight, several gamehall employees enter, carrying torches shaped like pitchforks skewering burning heads made of straw and cloth to light several large braziers, giving the hall a more infernal hue. A hush falls over the gathered crowd as a short man climbs to the central podium, accompanied by the two gorgeous 'succubi' that greeted patrons at the door earlier, and stands before the gold, chain-shrouded chest there with a demoness on either side. He wears a formal suit, and his thinning black hair is slicked back. His left arm ends in a stump just above the wrist, and affixed to it is a bronze cap from which protrudes an oddly shaped key. Several of you have already met him, he's Saul Vancaskerkin, the owner of the Gold Goblin and host of the tournament. He bows before the crowd and clears his throat before speaking.
"Welcome, one and all, to the Gold Goblin Gambling Hall and your chance to cheat the Devil and win back not only your soul but all of his gold as well." He says this last as he pats the large chest before which he stands. "I hope you found your reception by the Devil's lovely temptresses suitably entertaining."
This is met by a general murmur of laughter and a few catcalls.
"Let's take this moment to thank Old Scratch himself for attending this event. Not only did he loan us these lovely, dark angels, but he also emptied the deepest vaults of Hell itself to provide the gold for this tournament.
With this, Saul directs the crowd's attention up to a brass birdcage within which crouches a small, bat-winged, pointy-tailed devilish creature that sulks as it gazes over the room and has been occasionally rattling the bars threateningly. At the sudden attention, Old Scratch flies into a flurry of rage, banging the cage bars, spitting, howling, and screaming vile epithets in Infernal at all assembled. His theatrics are received with guffaws and even a smattering of applause. As the crowd dies down, Vancaskerkin continues.
"Of course, he plans on replacing what he loses in gold with the souls of those of you who don't win. The tournament rules are quite simple - as you play, you'll earn more chips. And with those chips, you'll be able to bribe your way out of the current Hell you're trapped in, working your way down deeper until you get to Old Scratch's treasury. Currently, all of you are Old Scratch's prisoners in the first of the Hells, Avernus. If you want to work your way down to the ninth circle, you need to win games. Each time you win, you'll be awarded a golden eye. If you come in second, you'll get a silver tooth. And third place wins a copper heart. These bits of flesh and bone are what the devils use in Hell for currency, and they're what you'll need to pay in order to bribe your way into the next layer of hell. The first player to win a game after reaching Nessus not only keeps his winnings for that game, but also earns back his soul and the ten thousand silver coins that the Devil put up for this tournament. You can, of course, decide to cash out your winnings at any time you want, but if you do, or if you run out of money entirely... well, that means Old Scratch gets you."
Vancaskerkin grins evilly and the caged creature cuts loose with another profane tirade. "And that earns you the Devil's Mark and an escort out of the game hall until the tournament is over. What, you ask, exactly is this Devil's Mark? Well, it's something too utterly horrible to even contemplate. The forfeiture of your very soul, it is. But I suppose I can show you what it is - gods know I more than deserve the Devil's Mark. In fact, better make it two, girls!"
With that, the two succubi accompanying him lean over and each firmly plants a kiss on Saul's cheek with her ruby-red lips. When they pull away, their lip rouge has left clearly visible prints in the same shocking red on his cheeks. Saul beams as he cries out, "The Devil's Mark, everyone!" which is greeted by a flurry of shouts, catcalls, and hoots. "Now, let's cheat the Devil and take his gold!" which prompts one more rabid flurry from the imprisoned fiend above, and with that, the tournament begins.
| Mikhail "Ironleg" Tunnelsmith |
Ironleg shakes his head at the opulence Saul has presented for his tourney. Devils, souls, levels of Hell, gold, it was going to be an interesting tourney, of that he was sure. Once the cards were shuffled and the games began, he tried to keep a careful eye out for anything hinky going on.
Perception 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive 1d20 + 7 ⇒ (5) + 7 = 12
| Kozaric of the Bow |
Kozaric watches the proceedings with a mix of amusement and trepidation. He stares at Saul and slowly shakes his head. “The things that humans consider entertainment.” He then turns towards the closest gaming table, intent on his duty.
Perception: 1d20 + 10 ⇒ (17) + 10 = 27
Sense Motive : 1d20 + 4 ⇒ (10) + 4 = 14
Megan Robertson
|
Eroril: Other than adding to your vocabulary of profanity, the caged creature says nothing of note. But if you want to tell someone all about his mother's shortcomings in very colourful Infernal terms, now you can!
The dealer at your table deals five cards to each player, then places a small amulet in front of the player to his right (you are seated to his left, and there are four other players at the table, all humans). The first player, a red-haired fellow in a silk shirt, puts down a couple of gold pieces. The next one, a blond girl, looks at her cards, pulls a face and folds. The next two both bet a gold piece each... and so it goes on.
If you play poker, it will be familiar to you; but as the concensus is that we'll abstract card play and get on with the role-play, please state how much you are prepared to bet then roll 1d20 + your charisma bonus to see how this round pans out for you.
Kozaric: You notice a group of rough-looking customers at another Golem table. Unlike most patrons tonight, they have made no effort to dress up for the occasion. However, they are sitting quietly and playing in their game properly, betting silver in the main...
Ironleg: Your eye is caught by a couple playing a dice game called Bounder - a fellow in a wizard's gown and a woman with only one eye. Most of the time they act like a pair of lovers on a night out, but every so often they both scan the room as if they are looking for something, or someone.
| Cavan Prylfellow |
Cavan is far more interested in the beautiful succubi attendants, and the devil in the cage than he is in the gambling. He grabs his wine and wanders over to the nearest succubus and tries to start a conversation. While smiling and trying to be charming, he says, "So, which precise ring of hell is it that you're from again?"
Diplomacy Roll: 1d20 + 8 ⇒ (20) + 8 = 28
Megan Robertson
|
Eroril: Fortune does not smile on you yet, you lose 1gp.
Kurth: You break even and retain your gold.
Cavan: The 'succubus' smiles... "Are you playing tonight, or do you want the Devil's Mark?"
Ironleg: You're not sure but you get the feeling they are observing the room in general and the movements of the staff. Then you notice that the fellow next to the one-eyed woman has tipped a die over when nobody was looking...
Kozaric: The men continue to play, but are looking around and not giving the game their full attention, it seems.
| Mikhail "Ironleg" Tunnelsmith |
Observing the actual cheating, Ironleg quickly moves toward the table, and quietly bends over and addresses the gentleman, outside of the earshot of the rest of the table. "Excuse me sir, but you and your friend need to step outside. I saw your tinkering with the dice roll. That type of behavior isn't tolerated here. If you leave now, there wont' be any trouble."
| Cavan Prylfellow |
Cavan: "Honestly, the Devil's Mark sounds more to my liking; I'm not a gambling man. I just came for the show. Actually I just got into Riddleport earlier this afternoon, and I thought it might be an interesting show." Cavan pauses to sip his drink. "I've come in pursuit of arcane knowledge. I'm Cavan by the way. Are you a native of Riddleport?"
| Mikhail "Ironleg" Tunnelsmith |
Ironleg: The man bristles.
"And just who might you be, little man?"
Heads turn. The fellow in wizard robes, to the other side of the one-eyed woman, puts a protective arm around her.
"I am security hired by Mr. Vaskaskerin to protect the integrity of this tournament. Please walk outside with me, and be on your merry way." He leans closer to the two and whispers, "It would be better for you to come with me now, lest I am forced to remove you. Which I am authorized to do."
Megan Robertson
|
Ironleg: Who is the other person you also want to leave? The players at the Bounder table are the cheater, the one-eyed woman, the fellow in wizard robes and 2 others, plus a dealer.
Eroril: You lose again :(
Cavan: The 'succubus' seems disposed to linger and chat.
"You don't want a Devil's Mark just yet, not until you are ready to leave. Those are the rules for tonight! But, yes, I'm local... or at least for several years, I was quite young when I came to Riddleport. Arcane studies, well, some wizards give lessons, but there's this big place called the Cyphermages, might be your best option. They've expensive, though. Well, I'd better get circulating, Saul doesn't pay me to sit and chat, however pleasant it might be."
Kurth: You arrive at the bar just as the 'succubus' leaves, vacating a seat next to Cavan.
| Eroril Bazbek |
"Not to worry, not to worry. I was something of a mathematical prodigy as I was growing up. I understand the ways of gambling. I know that good fortune will turn my way soon." Eroril places 2 more gold pieces in front of him. 1d20 + 1 ⇒ (4) + 1 = 5
I am keeping track of my losses on Eroril's profile page. So far, he is down 5 gold pieces. If this keeps up, he may have to go in search of some gladiators to heal after the tournament.
Megan Robertson
|
@Ironleg: The two apparent 'lovers' are the fellow in wizard robes and the one-eyed woman. They sat beside each other and spent as much time necking as playing, but attracted your attention because they also kept scanning the room as if keeping watch for something or someone. Then you caught the fellow seated on the other side of the one-eyed woman cheating.
Eroril: That's more like it! You win, regaining not just your stake but another gold piece as well :)
| Eroril Bazbek |
"Aye - that's more like it. I knew Desna's light would shine on me soon. Its all about faith, ladies and gentleman." Eroril adds the one gold piece back to his stack and places the other two gold back out as his bet. 1d20 + 1 ⇒ (12) + 1 = 13
He also does a perception check to see how things are proceeding in the rest of the room. 1d20 + 3 ⇒ (1) + 3 = 4
Megan Robertson
|
@Ironleg: of course, dear heart!
Eroril: You break even this time. As you gather up the two coins and glance around, even your rather distracted attention is caught by a thin elf clad in pale green silk leaping up from the next table with a yell of triumph: he's won the first seat at the final!
Ironleg: Your target gets up, muttering something under his breath and grabbing up his money.
| Eroril Bazbek |
"I see the final table is beginning to fill. Torag please ask Desna to speed her good fortune my way soon." Implores Eroril as he places 3 gold pieces in front of him. 1d20 + 1 ⇒ (6) + 1 = 7 He also makes another check around the room to see if other players are beginning to advance. Perception 1d20 + 3 ⇒ (2) + 3 = 5
Megan Robertson
|
Ironleg: Your cheater departs the premises. The fellow in wizard robes excuses himself and goes off in the direction of the rest rooms.
Eroril: You hold your own again... It's difficult to tell what's going on at the other tables, though.
Kozaric: Saul Vankaskerkin passes you heading towards the strongroom, nodding in passing. Something attracts the attention of those four thugs, their heads turn in unison. You're not sure what, all you can see is normal play, Ironleg escorting a sulky-looking chap to the door, a fellow in wizard robes going into the restroom, a couple more players going to the bar to get drinks, and that bard doing his level best to chat up a succubus who seems to be trying to get away from him.
Cavan: The succubus smiles, "Look, I've really got to get back to work, but you're nice... meet me here about noon tomorrow and I'll show you around town."
| Kozaric of the Bow |
Kozaric returns Mr. Vankaskerkin nod and notices the thugs movement. Everything looks normal but Kozaric has been taught that looks sometimes can be deceiving. He moves through the crowd to position himself so he can keep an eye on the men and look in the direction that they turned.
Perception: 1d20 + 10 ⇒ (1) + 10 = 11
Sense Motive: 1d20 + 4 ⇒ (20) + 4 = 24