
Lathiira |

The old AA had no spell progression at all. Using his abilities became difficult at best, often with trivial results, as he had fairly strict martial requirements to attain the class, which prevented the potential AA from getting into the class with any great degree of spell power. That made the class more like a slightly magical archer, not an arcane archer.
With the HD upgrade, the archer now can hit something reliably (as before) and take hits better (with d10 hp, not d8). Giving him some spellcasting power makes some of his class features usable. In 3E, many of its abilities were 1/day while being underwhelming. The saves haven't been changed much other than to bring them in line with the Paizo standard.
It's been a given that the class was pretty weak and unappealing if you ask the majority of players (well, maybe not a given, but a common viewpoint). So the class got an upgrade with Pathfinder and now does some interesting things. Though recent rulings about the imbue arrows abilities have weakened it a bit. No, it's not 'too much'. It's more like 'just right' or at least 'closer to the mark'.

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There was a comparison between the cleric archer and the 3.5 arcane archer. It demonstrated that the cleric could replicate everything the AA could do via spells and still have spells left over. PF fixed that problem.
With the Archer Fighter Sub-Class, AND the Gravity Bow spell, he simply kicks Butt...
Kudos, Paizo
-Uriel

Carpy DM |

TriOmegaZero wrote:There was a comparison between the cleric archer and the 3.5 arcane archer. It demonstrated that the cleric could replicate everything the AA could do via spells and still have spells left over. PF fixed that problem.With the Archer Fighter Sub-Class, AND the Gravity Bow spell, he simply kicks Butt...
Kudos, Paizo
-Uriel
Arrow eruption's place on the sorcerer/wizard class list strikes me as directly aimed at the arcane archer as well...