Paladin Mounts and Wizard Familiars


Rules Questions


Q: What happens to a Paladins Mount and a Wizards Familiar when their masters die?

I have two characters from 3.5 that converted to Pathfinder that are caught in an epic duel to the death last night (still unfinished). One is a 13th level Paladin with a Special Mount. The other is an 11th level Wizard with a Familiar and some other PC's helping.

Last night, the Paladin used his mount to kill the wizard (a little past -10). He then argued that the Familiar should disappear, or at least have to roll a Fort save of some type because of the shared-link. I hadn't decided on what to do that round (we ended the evening there), but I noticed that the Paladin himself is almost dead, yet his Mount is still at full-hp! His mount is very powerful, perhaps capable of killing the rest of the PC party if he retains his same skills, but the paladin can only keep his summoned mount for 2-hours a day, so would it not make sense that the mount would simply vanish back to where it was summoned from the second the paladin was killed? One other note, the wizard has an ion stone of Regeneration, so even though he's well into the negatives, his damage was not from fire or acid so he will regenerate - dead yes, but DEAD, no. How does this affect his familiar?

HELP! Combat resumes tonight!

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Eran Olivas wrote:

Q: What happens to a Paladins Mount and a Wizards Familiar when their masters die?

I have two characters from 3.5 that converted to Pathfinder that are caught in an epic duel to the death last night (still unfinished). One is a 13th level Paladin with a Special Mount. The other is an 11th level Wizard with a Familiar and some other PC's helping.

Last night, the Paladin used his mount to kill the wizard (a little past -10). He then argued that the Familiar should disappear, or at least have to roll a Fort save of some type because of the shared-link. I hadn't decided on what to do that round (we ended the evening there), but I noticed that the Paladin himself is almost dead, yet his Mount is still at full-hp! His mount is very powerful, perhaps capable of killing the rest of the PC party if he retains his same skills, but the paladin can only keep his summoned mount for 2-hours a day, so would it not make sense that the mount would simply vanish back to where it was summoned from the second the paladin was killed? One other note, the wizard has an ion stone of Regeneration, so even though he's well into the negatives, his damage was not from fire or acid so he will regenerate - dead yes, but DEAD, no. How does this affect his familiar?

HELP! Combat resumes tonight!

Technically, the Wizard is not actually dead until someone thinks to stop his regeneration.

When the wizard is killed (i.e., someone remembers to grap the silly ion stone), the familiar would go back to being a normal animal of its type. (Note that if the familiar is carrying damage, this could kill it because it loses all the extra hit points from the wizard.)

The mount is a different thing. It is actually summoned by the paladin, it is not a normal horse who is enhanced. So, yes, once the paladin is gone, then the mount would be gone also.

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