Driders and bite attacks


Rules Questions


I looks like driders have a secondary natural bite attack, and I was wondering how to improve the chances of this attack hitting if I were to customize the monster. It seems like multiattack should do this, but that just seems to only be for secondary natural attacks if the creature is attacking with all natural weapons, correct?

I suppose two-weapon fighting would do this, but at the expense of a penalty to the creatures' attacks with meele weapons.

Any other suggestions?


Multi-attack works. When attacking with a weapon all natural attacks become secondary -- multi-attack reduces the penalties for attacking with secondary natural weapons, and hence reduces the penalties when attacking with natural weapons after attacking with normal weapons.

other options include weapon focus, and an amulet of the mighty fist, or a magic fang spell (or potion of course).


I had ruled-out multiattack since the prerequisite is three or more natural attacks. Do you think this falls under of the spirit of what was intended, however?


Grab a class with claws as a class feature and you are good to go. (sorcerer works well as it gives spells that stack with the racial as well).


Abraham spalding wrote:
Grab a class with claws as a class feature and you are good to go. (sorcerer works well as it gives spells that stack with the racial as well).

Excellent idea there. It's somewhat funny though to add a level of sorcerer to improve the monster's combat abilities!

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