| Hoffen |
Okay, so my melee oriented transmuter got smoked pretty bad last night. So I'm working on a new halfling paladin build.
I've always been a little confused about what you could and what you could not, when riding.
I'm wondering if it would be possible to ride a small cat (which is medium), then make it charge and make it's standard attack, then fast dismount, quick draw my two kukries and make a full attack with my paladin?
OR
Could I just stay in the saddle and make full attacks?
Cheers!
| Pirate |
Yar!
I'm wondering if it would be possible to ride a small cat (which is medium)
Yes, you can, provided you have your DM’s approval.
then make it charge and make it's standard attack
Yes, this is perfectly legal.
then fast dismount
Yes, with the appropriate skill check.
quick draw my two kukris
Maybe. Quick Draw says “You can draw a weapon as a free action instead of as a move action.”. please not the bolding of the singular. However, it is intended to let you draw faster than normal, and according to the combat rules for drawing sheathed weapons, if you have the Two-Weapon Fighting feat, you can draw both weapons as part of a move action, so run this by your DM, as although RAW says no, RAI apparently suggests that yes, with Quick Draw and Two-Weapon Fighting you can draw both weapons as a free action.
and make a full attack with my paladin?
No. This you cannot do UNLESS you also have the Mounted Skirmisher feat from the APG (pre-reqs are Mounted Combat, Trick Riding (APG), and 14 ranks in the Ride skill).
Although your mount is using its move action to move, you move with it, and thus time is taken up as you are waiting to get to your enemy, essentially using up your move action as well. You would only be able to get off a standard action at the end of your mounts charge (so you may as well stay on it and charge at the same time… a great combo if your mount has the pounce ability. If however this is a 14th level character, then max out Ride, and get at least these following feats: Mounted Combat, Two-Weapon Fighting, Quick Draw, Trick Riding, Mounted Skirmisher. Then you will be able to do what you suggested above, provided that your mount only moves it’s speed or less (not the double move allowed during a charge… it can still charge, but it cannot move more than it’s speed, or else you will only be able to get off a single standard action instead of a full-attack, as before).
Could I just stay in the saddle and make full attacks?
ONLY if your mount moves 5’ or less (does not move), OR if you have the Mounted Skirmisher feat (APG, mentioned above) and the mount moves it’s speed or less. If you meet those conditions, then yes, you can stay in the saddle and full attack. If you don’t meet these conditions, than no, you can only make 1 standard action.
Here are links to the Ride Skill, Handle Animal Skill, and the Mounted Combat rules, for your reference. There is no link to the Mounted Skirmisher and Trick Riding feats, as they have not been uploaded to any website for public viewing yet.
~P
| Hoffen |
Thanks for the reply mate. That cleared up so much for me.
Although your mount is using its move action to move, you move with it, and thus time is taken up as you are waiting to get to your enemy, essentially using up your move action as well.
I feel so enlightened :0)
Hoffen wrote:
Could I just stay in the saddle and make full attacks?ONLY if your mount moves 5’ or less (does not move), OR if you have the Mounted Skirmisher feat
Okay, so under these circumstances I would be able to sit on my mount doing full attacks while my mount also makes full attacks?
| Pirate |
Yar!
Okay, so under these circumstances I would be able to sit on my mount doing full attacks while my mount also makes full attacks?
So long as you also succeed on a Ride skill check DC 10 (free action) to "Fight with a Combat-Trained mount", as detailed in the Ride skill rules, yes.
You can sit ontop of your cheetah/leapard/cat-mount and full attack while it also full attacks with a bite and two claws plus rend/rake or whatever, so long as it does not move and you make that ride check...
...or if you have the mounted skirmisher feat and your mount has the pounce ability, have it charge and pounce (getting it's full attack plus rend/rake/whatever), and as long as it moves it's speed or less in that charge-pounce, you can then get off your full attack as well (also with a DC 10 ride check to allow you both to attack in the same round).
All under the right circumstances, of course.
~P
| Pirate |
Can you make a full attack using a ranged weapon when your mount moves?
Here is a link to the rules for Mounted Combat: LINK
It explains what you can do with ranged attacks and how it works. (aka: yes, you can, but with negatives, as detailed there)
And does Smite Evil work on ranged weapons?
Here is a link to the Smite Evil ability of Paladins: LINK
Basically, it does not specify melee or ranged, just attacks, therefor, it works with both melee and ranged. In fact, it works with anything that allows an attack and deals damage. If you're a multiclass paladin sorcerer, you can smite evil with ray spells. (+cha to the ranged touch attack, + paladin level to damage)
| Hoffen |
Thanks for clearing up a host of questions Pirate. I have been reading about the ride skill, handle animal, two-weapon fighting and mounted combat, but I couldnt figure out how things where done... perhaps because english is not my native language. In any case, thanks for your time, it's really appreciated.
Cheers!