Need ideas to make claws and bite attacks as magic , +1 or higher


Rules Questions

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Salama wrote:
Dragonsong wrote:


The book says magic fang and greater magic fang work on unarmed strikes so I would assume you could have it in effect even before you used a mutagen that gacve natural attacks. Or you know be a half orc and get the bite attack feat/racial feature. or multi with the shapeshifter ranger type and get natural attacks from that.
Hm, true. My character is already a Half-orc, but I didn't take the racial feature, I get the bite from Feral mutagen. So I need to drink the potion and decide that it affects my bite attack, but I don't have the bite attack when I'm using the potion. Of course I can always take the potion after using mutagen, but Alchemical allocation has a casting time of one round, and drinking the potion is standard action, so I'm using effectively two rounds just for that one potion. That's why I would like to use it in the morning before venturing off to find some bad guys.

Yea if you were targeting the bite only and already had the mutagen seems like a waste to grab the bite feat for half orc. I assume you would want the big bonus option of greater magic fang rather than the blanket +1 to all natural attacks/unarmed strikes option it can provide.


Dragonsong wrote:


Yea if you were targeting the bite only and already had the mutagen seems like a waste to grab the bite feat for half orc. I assume you would want the big bonus option of greater magic fang rather than the blanket +1 to all natural attacks/unarmed strikes option it can provide.

Yes, the big +5 bonus is what I'm after. We have a Summoner who provides haste, so I could get two big bites and two not-so-big but still very effective claw attacks. But it still wouldn't be a complete waste of a feat if I had a decent bite attack at those times I'm not under the mutagens effect.


Salama wrote:
Yes, the big +5 bonus is what I'm after. We have a Summoner who provides haste, so I could get two big bites and two not-so-big but still very effective claw attacks. But it still wouldn't be a complete waste of a feat if I had a decent bite attack at those times I'm not under the mutagens effect.

To end a super long tangent: are you planning on master chymist prestige class the bonuses to natural attacks would be demented with that set up?


Dragonsong wrote:
Salama wrote:
Yes, the big +5 bonus is what I'm after. We have a Summoner who provides haste, so I could get two big bites and two not-so-big but still very effective claw attacks. But it still wouldn't be a complete waste of a feat if I had a decent bite attack at those times I'm not under the mutagens effect.
To end a super long tangent: are you planning on master chymist prestige class the bonuses to natural attacks would be demented with that set up?

My grand plan exactly. At the end I think you can literally call him a monster.


Salama wrote:
Not so related to character in question, but I was thinking that an Alchemist can buy a potion of greater magic fang +5, take extend potion discovery, and then cast Alchemical allocation to use the potion without consuming it and have the spell in effect for 10+ hours per day. Only problem is that can one have greater magic fang in effect when he doesn't have natural weapons? Or is it still in effect for 10 hours, and when Alchemist takes his mutagen with feral mutagen discovery which gives him natural attacks, the effect is granted?

not to change to post is that only the Alchemist or can he gave that to some to use?

also is there other weapon that i can use with natural attacks with or gloves or something like that?

RPG Superstar 2009 Top 16

Potion of greater magic fang+scroll of permanency


Mark Thomas 66 wrote:
Potion of greater magic fang+scroll of permanency

that i do. but after you use them there not permanency


Alchemist can take an Infusion discovery, which can be used to give Alchemical Allocation to others too. But you need to use the Alchemical allocation every time you use the magic fang potion. So you either need an Alchemist buffer, or need to be an Alchemist yoursef...


why oh why cant players be satisfied with what they can get in the core rules?

If anyone seriously have a problem while using 3 natural attacks, such as bite, claw, claw, DPR wise, then they are doing it wrong. That there actually is feats, in the apg, and items, such as mighty fists that already enhances them, then why invent new ways? i really dont get it.

The only place i can see natural attacks with this combo falling behind DPR wise, would be around lvl 14+ compared to a regular schmitar ofc. But if you factor in that the 3 natural attacks are way way way better than any weapon attacks from lvl 1-10, then i think its only fair that they lose some potency later on, or the 3 natural attack combo would just be the best for everything everytime. That is to me definately not fair in anyway.

Shadow Lodge

I think the remedy for your damage falling behind is high level extracts like dragon form, and giant form. Also, Brutality adds a bunch of damage at those levels. I'm not sure if it's enough to make up for the missing extra attacks though.

A master Chymst with a strength mutagen and dragon form might be pretty killer with 5 primary attacks per round and brutality adding +6 to each attack plus an amulet of might fists adding holy damage.


0gre wrote:

I think the remedy for your damage falling behind is high level extracts like dragon form, and giant form. Also, Brutality adds a bunch of damage at those levels. I'm not sure if it's enough to make up for the missing extra attacks though.

A master Chymst with a strength mutagen and dragon form might be pretty killer with 5 primary attacks per round and brutality adding +6 to each attack plus an amulet of might fists adding holy damage.

You are right, it will be hard to keep up with the group, but I'm optimistic. I've already multiclassed to barbarian, which gives little extra damage but also sets me more back with high level extracts. We are playing Kingmaker, and I'm contributing a LOT at level 5. If I can manage to be the party's high-hitter for at least 5 levels more, my character has served well I think. And the best part is that no one thought that an Alchemist could pull that off =). Our campaign will not go so far for me to get Dragon form, so I hope Master Chymist will help me to keep up. I also think that three attacks with full BAB is quite good, what ever the level is...

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