Eidolons and damage types (P / S / B)


Rules Questions

Liberty's Edge

My Eidolon has a bite! Is it piercing? It seems like it would be, but it doesn't say so under Bite.

My Eidolon has two claw attacks! Are they slashing?

Is there a decoder ring in the Bestiary, or some core rule somewhere?


Damage types for natural attacks are in the Universal Monster Rules in the Bestiary and in the Universal Monster Rules section of the PRD, under Natural Attacks.

To answer your specific questions, bite attacks are bludgeoning, piercing, AND slashing, while claws are bludgeoning and slashing.

Liberty's Edge

Gahh! Ninja'd before I even posted!

:D

Liberty's Edge

Excellent, thank you both.

Since you are on the line, and if you don't mind, what are ways to get some of the Bonus Adjectives to attack types?

There's a feat for Magic and Silver in the APG. You can get magic all by itself (and it'll add alignment at level 10) via an evolution. Is there a way to get Adamantine, or Cold Iron, via a feat, magic item, spell, or other? Is there a way to get alignment before level 10?


The only common anti-damage-reduction types you cannot get through magic in Core are bludgeoning/piercing/slashing.

A +3 weapon (or natural attack with an amulet of mighty fists +3) counts as cold iron and silver. +4 counts as adamantine (only for DR purposes, not for penetrating hardness). +5 counts as lawful, chaotic, good, and evil. For alignment types, you could also just enchant the weapon/amulet with anarchic, axiomatic, holy, or unholy. Those will deal more damage against the appropriate targets, but also have alignment restrictions for wielding them and are more expensive if you want all four.

There are other DR types (epic, vorpal, etc), but they're quite rare.

Liberty's Edge

Does the amulet buff natural attacks? Is this something that a natural attack focussed Eidolon can make use of?

My question was mostly for organized play, and mostly for low levels- the gold limits there seem to make getting a +3 amulet largely unreachable at low and mid levels (I think). A +2 could be doable by like 6th level or so, would be my guess.

I didn't know about the excellent addition of plusses equal types again- I never liked that 3.5 thing over the 3.0 and previous thing, and this hybrid situation is looking pretty cool in general.


Yes, an Eidolon can use an amulet of mighty fists as long as his Summoner is not wearing a magical amulet/necklace. Amulets of mighty fists are quite expensive, though, as you noticed. For organized play, you're likely to have problems getting one with a big enough bonus to start affecting damage types.


Zurai wrote:
Yes, an Eidolon can use an amulet of mighty fists as long as his Summoner is not wearing a magical amulet/necklace. Amulets of mighty fists are quite expensive, though, as you noticed. For organized play, you're likely to have problems getting one with a big enough bonus to start affecting damage types.

Yes, but, if you're just wanting things to help you in specific situations, +1 amulets are only 5,000 and you can buy quite a few of them at higher levels and switch them out as needed.

Liberty's Edge

Yea, they are more expensive than I guessed actually (I had remembered x2, but it looks like x2.5 over a normal enchanted weapon). It seems that I could get a good aligned everything if I could buy a +2 one (holy, which also has the great 2d6 extra damage to evil targets), but that would cost 20k gold, which upon thinking, I don't think will be achievable by mid levels- the rewards seem to start around 520ish, and by midlevels by around 1200ish, and there's three adventures between levels. And of course that's the money for absolutely everything you need.

Is there a cleric spell or something that does this? I see Bless Weapon, but that requires a weapon. Well, and a paladin :P


There's the Druid/Ranger spell align fang. There aren't any spells for cold iron, silver, or adamantine, though.

Liberty's Edge

Align Fang sounds like a dental procedure. Sadly, I can't find it in the PRD, so it's probably from some other source. Can you tell me where so I can grab a copy? It being divine means that I could request it, depending on the mood of the druid or ranger.

Quote:
+1 amulets are only 5,000 and you can buy quite a few of them at higher levels and switch them out as needed.

Well, there aren't that many abilities you can get that are that clutch, I don't think? In other words, a basic +1 would give you a DR to overcome magic, and say, an energy burst one could be your go-to attack for targets you have no real problem hitting, but you'd still need a +2 amulet to get an alignment.

5000 GP seems like it should be affordable in the midgame. I'll really have to spend that gold as it happens though. Organized Play caps at 12th level, which, if I ever hit, is likely over a year or more in the future.


cfalcon wrote:
Align Fang sounds like a dental procedure. Sadly, I can't find it in the PRD, so it's probably from some other source. Can you tell me where so I can grab a copy? It being divine means that I could request it, depending on the mood of the druid or ranger.

D'oh! Sorry, that's a 3.5 spell. Not usable in Pathfinder Society :(

It's from one of the Completes and was included in the Spell Compendium. It's such a crucial spell that I must have just mentally added it to the core spell list.

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