Handling Saves with Multi-Classing


Rules Questions


Hi there,

So here's the point. I found out this question was posted many times by a quick research, but I couldn't find a final answer, only suggested house rules by there and by there.

So I was wondering, what's the "official pathfinder way" to handle those?

If you got a fighter10/barbarian10, will he got a +14 fortitude instead of +12? or +12 since they all follow "high save table"? or +13 since the +2 bonus at level is only gived once?

And this get even worse when there is some mix between High Saves and Low Saves as if I get a Fighter/Monk and take a look at Will/Reflex Saves.

I'm not sure which way should I do this to go in "Pathfinder Compatible" and not in "House-Ruled" Saves bonuses!

Thanks in advance,
Amuny,


By rules as written their save would be +14.

From the PRD
"Multiclassing
Instead of gaining the abilities granted by the next level in your character's current class, he can instead gain the 1st-level abilities of a new class, adding all of those abilities to his existing ones. This is known as “multiclassing.”

For example, let's say a 5th-level fighter decides to dabble in the arcane arts, and adds one level of wizard when he advances to 6th level. Such a character would have the powers and abilities of both a 5th-level fighter and a 1st-level wizard, but would still be considered a 6th-level character. (His class levels would be 5th and 1st, but his total character level is 6th.) He keeps all of his bonus feats gained from 5 levels of fighter, but can now also cast 1st-level spells and picks an arcane school. He adds all of the hit points, base attack bonuses, and saving throw bonuses from a 1st-level wizard on top of those gained from being a 5th-level fighter.
"

Emphasis mine.

Grand Lodge

This was the reason PF changed the save progression for Prestige Classes. You would not be unreasonable adopting that progression for the second class in multiclass characters.

Personally, if the second class has the same save progression as the first (i.e. Good Fort for both classes) I have them continue to progress as if they were singleclassed. Thus a Fighter2/Barbarian2 has +4/+1/+1 instead of +6/+0/+0.


@TriOmegaZero:
Thats sounds nice for the Fighter2/barbarian2... though, what would you do for a Fighter2/Monk2 about will/Reflex saves?

But you're right about prestige class, and that's exactly what brings me to the question.

Should we simply use the PrC's Saves tables with multiclassing?
That sounds a good way to me... but Kolokotroni brings the exact other way, which torn the things apart !

BUT!
It founds that using the PrC's saves tables gives the point of "following the table", as if I use these saves tables for Fighter10/Barb10, it would give +12Fort/+6Will/+6Reflex.
There is still ways to wrap up the things and get slightly higher saves bonus(Ex: Fighter6/barb7 would have +9 instead of +8), but it would be much less powerfull.


Another option is the fractional saves/bab method from Unearthed Arcana, which is a variant of going by progression.

Basically, a good save starts at 2,5 and increases by 0,5 per level, while a poor save starts at 0,33 and increases by 0,33 per level. So, just add all good progression levels together, and all poor progression levels together, and then round down the total.

For attacks, a good BAB starts at 1 and increases by 1 per level, a medium BAB starts at 0,75 and increases by 0,75 per level, and a poor BAB starts at 0,5 and increases by 0,5 per level.

This option makes characters more balanced (for instance, you won't have a high-level character with 0 BAB or 0 in a save, and you also won't have a high-level character with 20 in a save).

Grand Lodge

Amuny wrote:

@TriOmegaZero:

Thats sounds nice for the Fighter2/barbarian2... though, what would you do for a Fighter2/Monk2 about will/Reflex saves?

+4/+3/+3

Adding Poor and Good Saves together is never a problem. It's when you have five classes with the same poor save and have a +0 at 10th level instead of a +3, or the same good save and have a +15 instead of a +7. Talk about screwing the RNG.

Are wrote:
Another option is the fractional saves/bab method from Unearthed Arcana, which is a variant of going by progression.

That is effectively what I do, without doing the math.


@Are:
This looks great for my needs. I think I'm gonna go that way!

That definitly look like the best way to do it.

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