
Hobbun |

I know in Pathfinder, the Sorceror has the bloodlines where you can learn additional spells, depending on which bloodline you choose.
However, there was a feat in 3.5 called "Extra Spell", which allowed you to choose any additional known spell (1 level lower than existing spell level).
Unfortunately, this feat is non-OGL. I know Paizo stance has been for closed content is they are not going to come out with their own slightly altered versions to make it usable. However, with this feat, it is something that has been very useful for myself in playing a Sorceror, which I have done more than once being one of my favorite classes.
Without this ability to choose extra spells (through the feat) is really a blow in my opinion, even with the bonus spells you learn through the bloodlines.
I hope this is something Paizo reconsiders (in not making their own version of closed content) as it would be a shame to lose access to this feat for the Sorceror.
Or another way to put it, has anyone of you just included this feat as part of your campaigns? Or do you keep strictly by the book?
The reason why I would like to see Pathfinder include it is once we get going with our campaign, or DM is a strict by the book type person. With D&D, he only allowed official WoTC material, which I am sure he will do the same with Pathfinder (i.e. official Paizo material).

Hobbun |

Well, apparently the APG has the Expanded Arcana feat (for spell limited classes only), that gives 1 spell at your highest level, or 2 spells that are at least one level lower than your highest.
Not sure on the prerequisites, but I'm guessing it's in the range of "easy to get" and "repeatable".
So just to clarify, it lets you pick up an extra 'known' spell at your highest level spell or 2 spells that are at least one level lower than your highest? That is even better than Extra Spell.
Thank you. :)

Hobbun |

Allow me to start the flaming. O.O
If the option of having ONE extra spell is going to break the game for you.... then you're doing it wrong.
Seriously, the Sorcerer is a fantastic class with the bloodlines. If you think they are unplayable without this feat, then I must soundly and loudly disagree with you.
It is NOT a make or break feature.
Well, please take no offense at this (although, you were the one who wanted to start flaming), I have learned in over the years of playing D&D where if I am told "you are doing it wrong", it's usually not going to be sound advice. And I believe that has even been said on these boards.
Did I ever say I would refuse to play the Sorceror if the feat did not exist? To be honest, the Sorceror does excite me from what I saw, it was one of the things that drew me to Pathfinder in the first place. However, I would still like that option to pick up spells (through the feat) if it would be available.
Which it sounds like it is in the APG, from what Kaisoku had said.
But thank you for your post.

![]() |

Allow me to start the flaming. O.O
If the option of having ONE extra spell is going to break the game for you.... then you're doing it wrong.
Seriously, the Sorcerer is a fantastic class with the bloodlines. If you think they are unplayable without this feat, then I must soundly and loudly disagree with you.
It is NOT a make or break feature.

Kaisoku |

Beyond the obvious bonus for picking up the feat (extra spell or spells), is that it allows a second avenue of correcting spell choices.
You gain feats at odd levels in Pathfinder, and starting 4th level, the Sorcerer can swap out a spell every even level.
This feat means you only have to wait half the time when you really should have picked Hold Monster instead of Teleport, etc.
.
Although, personally I'm in favour of making a mechanic that allows time and money to swap out spells... but oh well, homebrew for now (until APG2 or somesuch in future).

Hobbun |

You know, that’s really a good point, did not think of it in that regards.
With this feat, it really seems the most obvious choice in using it is with spells lower than your current level spell as you basically get a 2 for 1 for each time you take the feat.
The only time I can see not doing so is if you need that current level spell right now or when you get the 9th level spells and you are of course forced to take one spell (as you can’t go above 9th level spells).
Either way, it’s a really nice feat.

Volaran |
I also feel it wise to note the new favoured class ability for Human Sorcerers, as previewed for the APG.
If you are a human sorcerer, with sorcerer as your favoured class, you can choose from the standard +1hp, +1 skill point, or gain an extra spell known of up to one level lower than your current max spell level.
I am not sure if class/race combos will have this particular option.

Major__Tom |
Of course we allow extra spell in our campaign. Not only is it part of 3.5, and PF was made to be backwardly compatible with 3.5, but if someone wants to use a whole feat for one simple spell, why on earth wouldn't you let them?
I had not seen the APG idea of making it a favored class ability, but that would certainly agree with the idea that it's all right, as giving up 1 hit point is certainly much cheaper than giving up a whole feat.

stringburka |

I also feel it wise to note the new favoured class ability for Human Sorcerers, as previewed for the APG.
If you are a human sorcerer, with sorcerer as your favoured class, you can choose from the standard +1hp, +1 skill point, or gain an extra spell known of up to one level lower than your current max spell level.
I am not sure if class/race combos will have this particular option.
Damn, that's some good stuff! While I like the extra hit- or skill point, spell versatility will just go through the roof with this!