Canny Maneuvers


Homebrew and House Rules


This thread is mostly about a new feat idea:

Canny Maneuver:
Canny Maneuvers
Requirements: BAB +3, Str 13+
Benefit: You are treated as being one size category larger for all purposes relating to combat maneuvers.
but I would also like for it to become a collection of new maneuver rules and feats, so post them if you got them.

Dark Archive

Kierato wrote:
This thread is mostly about a new feat idea: ** spoiler omitted ** but I would also like for it to become a collection of new maneuver rules and feats, so post them if you got them.

but is it really worth it? a feat for +1 cmb/cmd isnt all that good IMHO

then a gain i let people take powerful build as a 1st level only feat, same thing + wield bigger weapons.


That +1 is half the bonus of several feats all rolled into one, furthermore, With this feat a small creature could trip a large one and a medium could bullrush a huge one.

Liberty's Edge

In all honesty, the name of the feat immediately put the idea of using your Int mod to CMB instead of Str a la Agile Maneuvers.

I'd change the name to something more thematically appropriate, but aside from that, I really like this feat.


Thank you for the input, I'm open to suggestions about the name.

Liberty's Edge

Powerful Maneuvers, maybe? Or something even more fantastic like Giant Tactics?


Since the idea is you know how to be treated as a size larger, but you aren't actually bigger, does a prerek of Int 13 instead of Str 13 make more sense?

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