
Lathiira |

I'm probably just being stupid here but what happens if you have undead and living characters in the area effect of a cleric's channel energy ability?
At the moment I have ruled that you can either effect undead OR living targets but not both.
Is this correct or have I been playing it wrong?
In the Beta (or was it the Alpha?) channel energy did both simultaneously, but the Core rules now only permit you to do one or the other. You're doin' it right.

Dosgamer |

Yes, assuming they are affected by channel positive energy (i.e., are humans or some similar humanoid) and you roll well enough to put them to positive hit points. That's the thing about channel positive energy, it heals everyone it hits (friend and foe alike) unless you are able to exclude them via selective channel.

Xaratherus |

Yes, this is an often-overlooked complication for combats. When you reduce an enemy to -1 to one shy of -CON, the foe is dying but not dead, and assuming that they're healed by positive energy, channeling would heal damage.
Now, if you don't heal enough to revive them, then they won't jump back into the fight, but if you have an enemy that's just a couple of points below 0 then you're probably going to bring the enemy back to his feet.