Permantly binding a Extraplaner Creature to my Diabloists will, Help?


Advice

Dark Archive

Yay for random loot rolls!

Playing in a ravenloft game, 11th lvl currently, I picked up a Iron Flask in a random loot spot. This is a pretty sweet item for my Character (10 wizard/1 Diabloist). Later we where fighting 2 Cauchemars we killed one, and i was able to force the 2nd into the flask ( rolled a 3 on its will save)

Now, seeing that this is a pretty sweet Ride, Huge, ethereal jaunt and plane shift, i want to keep this thing for more than just an hour.

Any suggestions on how to make it permantly mine?

Thanks in advance.


Play a Summoner.

Dark Archive

Karelzarath wrote:
Play a Summoner.

How is that helpful exactly?

Scarab Sages

this sounds like something you need to work through with your GM, but here's a few ideas:

Find someway to communicate with the nightmare through the flask. Bargain/Lie your way to finding its true name and proceed to dominate it. (Limited by your GM's application of true name existence and/or power)

Build a greater planar binding trap and force it into it. You may have to get creative seeing that its already on the material plane.

Force the creature to be the target of numerous will save reducing spells, then dominate monster on it.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Permantly binding a Extraplaner Creature to my Diabloists will, Help? All Messageboards

Want to post a reply? Sign in.