Spider-Pig


Homebrew and House Rules


Spider-Pig CR 2

XP 200
N small magical beast (augmented animal)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +12

DEFENSE

AC 17, touch 14, flat-footed 14 (+1 size, +3 Dex, +3 natural)
hp 39 (3d10+9)
Fort +6, Ref +6, Will +2
Immune disease, poison

OFFENSE

Speed 20 ft.
Melee bite +5 melee (1d4+1)
Psionics (CL 3rd)
1st—thicken skin
2nd—animal affinity, chameleon, empathic transfer

STATISTICS

Str 13, Dex 17, Con 16, Int 11, Wis 12, Cha 19
Base Atk +3; CMB 4; CMD 17
Feats Rapid Metabolism, Up the Walls, Wild Talent B
Skills Bluff +12, Diplomacy +12, Perception +12, Stealth +6
Languages Common, Infernal
SQ cannot spiderclimb, cast-iron stomach, plopper, replace the firstborn, scent

ECOLOGY

Environment any material plane
Organization domesticated
Treasure none

SPECIAL ABILITIES

Cannot Spiderclimb (Ex): A spider-pig cannot swing from a web, nor can it spiderclimb. Whenever it chooses to or is forced to engage in such actions, the action automatically fails. There is no associated save.

Cast-iron Stomach (Ex): A spider-pig's stomach can digest almost anything without fail. The digestive enzymes and acids in its stomach is of such potency that it is equivalent to a vat of HCl. This benefits the spider-pig in several ways. A spider-pig can eat anything; from corn and slop to poisoned and diseased foods, nothing it eats is ever harmful to it. It gains immunity to poisons and disease. It is still susceptible to magical or supernatural diseases or poisons, but gains a +4 bonus to resist.

Plopper (Ex): The pig before you is wearing clothes. As your mind is blown by that, you take in other details. The pig is more handsome, and more stately than other pigs.
A spider-pig always has maximum hp. A spider-pig does not suffer from a negative CMB or CMD modifier.
A spider-pig has a +6 racial bonus to Bluff and Diplomacy skill checks.

Replace the Firstborn (Ex): A spider-pig can be adopted by adventurers. However, caution must be advised for this course of action. Deviously, a spider-pig radiates an insidious aura that to whomsoever has children, the spider-pig will replace the first-born as the favoured child. Children who were born first are now interacted with an attitude of Indifferent by their parent. The first-born must succeed on Diplomacy checks to influence their parent. Affected creatures must succeed on a DC 14 Will save. A creature that successfully saves cannot be affected again by the spider-pig's aura for 24 hours. The save DC is Constitution-based.
Three consecutive saves ensures that the creature loses interest in the spider-pig and subsequently regards it as Harry Plopper.

"Spider-pig, spider-pig.
Does whatever a spider-pig does.
Can he swing, from a web?
No, he can't. He's a pig.
Look out. He is the spider-pig!"

A spider-pig is a domestic pig that has been awakened; it previously wore clothes, it still does so. A spider-pig is usually clothed, intentionally or otherwise, in a spiderman costume (whatever that is).

Liberty's Edge

Spider Pig, Spider Pig,
Does whatever a spider pig does ...

Nice!


Mothman wrote:

Spider Pig, Spider Pig,

Does whatever a spider pig does ...

Here.

RPG Superstar 2009 Top 32

Some people have entirely too much free time. ;P


For my next trick(s), I have Captain Planet and the Dead Template all designed and statted up ;)

:D

Glad you liked it, Mothman!

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