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Everyone has heard the story of the blues player who met the devil at the crossroads and sold his soul for supernatural skills at his art, or The Devil who challenged Johnny to a fiddlin' contest.
Being that one of the main PCs in my current campaign is a bard, I'd love to set up a rival/threat to him by having an infernal bard of legendary skills.
Possible ideas:
1) Make him an actual fiend, with bard levels. This is more of the "Devil Went Down to Georgia" variation.
2) Somehow mold an infernal bloodline onto the bard? I'm wondering if there is some reasonable trade-off of abilities that could be dropped to acquire a bloodline.
3) Multi-classed bard/sorcerer? Interestingly enough, the PC in question actually is one of these. It's an interesting build... seemingly quite non-optimal, but he does OK at it.
I mostly want to figure this out for the Rule of Cool factor to it. Confronting such an adversary could make an interesting side-quest in between larger plot arcs, or maybe develop into a plot arc of its own.

mdt |

Suggestions :
Tattoo's : Infernal tattoo's that convey Infernal bonuses to perform skills, scaled by level (+1 for every 3 HD). Tattoo's that convey the ability to play any instrument he picks up, whether he's ever seen it before or not.
Items : An infernal playbook that contains every song ever written but looks like a standard music book. A magic instrument that morphs on command in a blaze of fire to be whatever instrument he wants.
Coolness : An Infernal bard ability that basically enspells females who hear him play so they are very willing to go upstairs to his room after his turn at entertaining the inn's common room. Alter all his elemental damage spells (if bards get any, don't remember) so they use Hellfire instead of whatever element they normally use (Really works well if he's sorcerer/bard).