chopswil
|
Does a monk add his Strength bonus to Flurry of blows attacks?
It seems like he should.
From GMG p. 275 Battle Monk
Human monk 5
Melee unarmed strike +5 (1d8+1) or
unarmed strike flurry of blows +5/+5 (1d8+1) or
kama +5 (1d6+1) or
kama flurry of blows +5/+5 (1d6+1)
Str 13, Dex 14, Con 12, Int 10, Wis 18, Cha 8
The unarmed strike flurry of blows attack says +5
but a monk uses his level instead of BAB for flurry of blows attacks
level 5 + Strength Bonus +1 = 6
chopswil
|
Flurry of Blows gives you a BAB equal to your level, but subtracts 2 for the extra attack. So your FoB will always be equal to your level -2.
Something is missing from your stat block, the monk is getting another +1 from somewhere.
Battle Monk CR 4
XP 1,200Human monk 5
LN Medium humanoid
Init +2; Senses Perception +12
Defense
AC 19, touch 18, flat-footed 16 (+1 armor, +2 Dex, +1 dodge, +1
monk, +4 monk)
hp 32 (5d8+10)
Fort +6, Ref +7, Will +9; +2 vs. enchantment
Defensive Abilities evasion; Immune disease
Offense
Speed 40 ft.
Melee unarmed strike +5 (1d8+1) or
unarmed strike flurry of blows +5/+5 (1d8+1) or
kama +5 (1d6+1) or
kama flurry of blows +5/+5 (1d6+1)
Ranged mwk light crossbow +6 (1d8/19–20)
Special Attacks flurry of blows, stunning fist (5/day, DC 16,
fatigued)
Statistics
Str 13, Dex 14, Con 12, Int 10, Wis 18, Cha 8
Base Atk +3; CMB +6; CMD 22
Feats Blind-Fight, Combat Reflexes, Deflect Arrows, Dodge,
Improved Unarmed Strike, Scorpion Style, Stunning Fist,
Weapon Finesse
Skills Acrobatics +10 (+19 jump), Climb +7, Escape Artist +7,
Perception +12, Sense Motive +12, Stealth +10
Languages Common
SQ fast movement, high jump, ki pool (6 points, magic),
maneuver training, slow fall 20 ft., high jump
Combat Gear alchemist's fire, smokesticks (2); Other Gear
masterwork light crossbow with 10 bolts, kama, bracers of
armor +1, cloak of resistance +1
| Lord Twig |
Weapon Finesse--he uses Dex mod rather than Str mod for unarmed strike attack rolls.
So, +5 (BAB) +2 (Dex) -2 (FoB) = +5
For standard unarmed strike +3 (BAB) +2 (Dex) = +5
Yep, that's what was missing. I knew there had to be something in there. I figured it was either Weapon Finesse or Weapon Focus.
chopswil
|
erian_7 wrote:Yep, that's what was missing. I knew there had to be something in there. I figured it was either Weapon Finesse or Weapon Focus.Weapon Finesse--he uses Dex mod rather than Str mod for unarmed strike attack rolls.
So, +5 (BAB) +2 (Dex) -2 (FoB) = +5
For standard unarmed strike +3 (BAB) +2 (Dex) = +5
ok, I get it now
but the kama flurry of blows +5?+5 (BAB) -2 (Fob) +1 (Str) = 4
what gives?
| Caineach |
Lord Twig wrote:erian_7 wrote:Yep, that's what was missing. I knew there had to be something in there. I figured it was either Weapon Finesse or Weapon Focus.Weapon Finesse--he uses Dex mod rather than Str mod for unarmed strike attack rolls.
So, +5 (BAB) +2 (Dex) -2 (FoB) = +5
For standard unarmed strike +3 (BAB) +2 (Dex) = +5
ok, I get it now
but the kama flurry of blows +5?+5 (BAB) -2 (Fob) +1 (Str) = 4
what gives?
You can use weapon finesse with kama too.