| Ardenup |
Hi,
been mulling over companions lately. Mostly because so many classes get them
Druids,Paladins, Cavalier's are at full power on the list.
Rangers, Inquisitors (Animal Domain),
Clerics (Animal Domain)
6 classes (i may be missing some)
Given the potential frequency of them showing up-
Do we have potential here for a handbook relevant to all classes?
Myself, and others i play with use them a bit (enough so we allow the boon companion feat from 3.5- i hope this is in the APG)
For us
Rangers and Paladin's tend to take wolves. Good for mounts and Trip buddy.
Cavalier's locked to horses
Druid, Cleric, Inquisitors tend to Ape, Dinosaurs and Big Cats for DPR buddy.
Beyond Gtr Trip for wolves. Multi attack for Apes
what feats are best to maximise them?
Barding is also a must for mid-high levels when they become weaker.
| Ardenup |
I would want to see a Treatmonk-like examination of the pets.
That's what i meant, or maybe Rogue Eidolon.
I'm not bad at optimising tricks but suck at writing handbooks.Futher I never bothered with companions in 3.5, too few classes got them.
Closest I got was a gish build with a hippogriff familiar (CW) cause they used my EK's good BAB.
As stated we allow Boon Companion feat because besides Cavalier's (horse), Paladin (celestial smitey horse, wolf, Big Cat, Boar, Camel) or Druid (any) whose companion can rock early and be relevant but less awesome later
The rest are 3 or 4 levels behind making them a drag since the die from 1 full attack and struggle to hit.
(Not sure if there's a trait to but there level)
Horses are good mounts,
Wolves can flank trip awesome and Big Cats and Apes Fight well Flanking
The rest?