| Elias Alexander |
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
| Remco Sommeling |
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
Gnomes, little buggers have an affinity for illusions so it fits fairly well with the maze theme.. you could make them an evil subrace, or enslaved svirfneblin (deepgnomes) possibly with the fiendish template.
Possibly add an evil Genie, Shaitan as a taskmaster.
Themetricsystem
|
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
I think Troglodytes fit your bill just right, they may be a little bit advanced in terms of CR though depending on what level the party is.
| Remco Sommeling |
Elias Alexander wrote:I think Troglodytes fit your bill just right, they may be a little bit advanced in terms of CR though depending on what level the party is.Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
who will want to keep troglodytes.. they stink, I mean literally they stink
| Elias Alexander |
Hmm, i was looking to stay away from core races, although offshoots of the dwarves would be a possibility. Gnomes have a particular place in my game world.
what i was looking for is a race that would be associated with the Minotaurs.... kinda like dogs and cows are with humans. Unless the Minotaur is stalking around alone, they would be ones doing the digging, while the Bullpeople do the defending.
also ... trogs and gnomes have their own history..... long story short.... gnomes are from the dream world.... trogs broke into the dream world to steal things.... had a war with the gnomes.... gnomes chased them back into their layers... and ended up trapped in the waking world.
Themetricsystem
|
Hmm, i was looking to stay away from core races, although offshoots of the dwarves would be a possibility. Gnomes have a particular place in my game world.
what i was looking for is a race that would be associated with the Minotaurs.... kinda like dogs and cows are with humans. Unless the Minotaur is stalking around alone, they would be ones doing the digging, while the Bullpeople do the defending.
Again troglodytes would work out here as they are just as capable as any normal PC races, come with the advantage of being a little... slow and evil to boot. They make perfect minions, as long as you don't mind the smell of course...
If you are looking for something similar to minotaurs then the only thing I can think of is maybe a Cyclops or Deurgar as suggested.
YuenglingDragon
|
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
Goliaths from Races of Stone seem like a good bet here. Strong and capable they'd make an excellent slave race if they could be controlled.
Any of the other races from that book might also be used like Stonechildren or Garguns. Also the Half Ogre race if they can be bred.
DamnIAmPretty
|
Elves. And the insane kind too, driven that way due to being overworked and mistreated. Sun Elves and Moon Elves, the normal kind- just driven to Chaotic Evil with their madness, and have gone Cannibalistic too. Too weak to stop the PCs, but also insane enough to want to fight them.
Furthermore, I'd suggest having such weaklings facing the PCs surrender right before they get struck down. Like, after one falls, a group of ten or so surrender.
If the PCs let them live and try to figure a way to help them... well, ideally what happens next is that the Elf Slaves follow them around the Maze. They offer them horrible, insane advice- and once thirty or forty so of them start to follow the PCs as a small town of slaves, they gang up on them again...
Only this time, they start holding their own children as Hostages, and make demands of the PCs- such as surrendering their gear or leading them out or perhaps asking them for a biscuit. The PCs will probably then try to thin out the herd and stop the whole show.
Either way, after the PCs leave, if they killed too many of the slaves, some how word gets out and bigger, elder and stuffier Elves come for revenge. And they won't be as nice as the PCs were.
Thats my suggestion, anyway.
| SmiloDan RPG Superstar 2012 Top 32 |
How about bull-like bariaur? Give them some bull-like features instead of ram-like features, and you got some CR 1/2 to CR 1 mooks. Or higher, if you need to.
Or maybe chicken-flavored tengu? Some could be elevated to bantam rooster folk. Maybe give them a vulnerability to fear effects, but resistance to sleep effects, and a sonic cockadoodle doo power?
I'd go with a theme of animal-headed domesticated animal-folk.
Maybe some cockatrices that petrify folk, and the minotaur lackies just stack them to make their labyrinths?
DM_aka_Dudemeister
|
Ramfolk -
+2 Con, +2 Wis, -2 Int, -2 Cha.
Darkvision
Size - Small
Speed - 30 ft (Ramfolk's cloven feet allow them to run faster than other small races)
Chargers - Ramfolk gain a +3 bonus to hit when charging. They gain a +2 bonus to their CMB for Bullrush checks.
"This creature has the head of a ram, the torso and arms of a small, muscular man, and the cloven feet of a ram. It carries a great axe, and its eyes have a wild look."
| Randall Jhen |
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
Froghemoth.
| R_Chance |
Pretty much what the title says, I've been detailing the races for my home setting, and I find that there needs to be something around to build all those mazes that the Minotaurs live in. I'd totally be ok with using 3rd party sources. What I need is something smaller, that the players can chop through before coming to fight the slave drivers.
anyone got any ideas?
Thanks.
Mongrelmen. Screwed up animal / human / humanoid hybrids. There is a PF conversion on the d20PFSRD site. Kind of goes with the chimeric nature of the minotaur. They are a 2 hd creature. The conversion even has a random mongrelman generator as they are all different.
http://www.d20pfsrd.com/bestiary/monster-lists-and-details/-m/mongrelman
Set
|
Going with an 'animal-head' theme;
The old school versions of Orcs, with pig heads. Call them boarfolk, or whatever, and give them either standard orc stats with maybe +1 natural armor and a gore attack, or mix them up with some bonuses similar to what a wereboar gets in hybrid form.
Alternately, a race of pipe-less non-fey Satyrs, perhaps originally a result of satyr / human interbreeding, but having survived on as it's own subrace.
| SmiloDan RPG Superstar 2012 Top 32 |
Going with an 'animal-head' theme;
The old school versions of Orcs, with pig heads. Call them boarfolk, or whatever, and give them either standard orc stats with maybe +1 natural armor and a gore attack, or mix them up with some bonuses similar to what a wereboar gets in hybrid form.
Alternately, a race of pipe-less non-fey Satyrs, perhaps originally a result of satyr / human interbreeding, but having survived on as it's own subrace.
They have goatfolk (ibixians) in the MM3. 3 HD, CR 2-ish, I believe.
But I still think chicken-like tengu or kenku (Diablo-like Mexican Fighting Chickens) or whatever with pet cockatrices that petrify livestock, megafauna, captives, etc., would be the coolest.
AND you could make an epic level chicken-folk that constantly battles griffons (Peter Griffin in particular...)!
EDIT:
And to continue the petrification theme, add some gorgons, and, as the BBEG, the Gorgontaur!!!! A bipedal gorgon-headed monstrosity!
| SmiloDan RPG Superstar 2012 Top 32 |
I forgot about morlocks. They have the requisite stupidity and love dark underground places… like labyrinths. Their otherwise dangerous nature (CR2) is muted by their intelligence (5) and the fact that the minotaurs keep them "trapped" in maze-like confines.
But morlocks can fight 2 to a square, so that's also a plus!
| ArchLich |
My wolf building expert and I have been talking, and We've Narrowed it down to either a Subrace of Dwarves, or A race of Weakling Earth elementals.
I might just put this to a vote :P
Why not combine the two? Dwarf subtype earth elemental. Insane in a quirky we-have-to-burrow-and-make-patterns kind of way. Not really underlings but a symbiotic relationship. Minotaurs need the mazes; Dirtlings need to make them.
| Kevin Andrew Murphy Contributor |
I'd go with the goatfolk, use the "ibixians" stats already made up, but make them more folkloric and call them "cornbock" which is an actual fairytale goat creature. You could also use korrigans, who are a tricksy variety of little fey creature fond of pixie leading people astray and thus having an affinity with mazes and who'd make interesting servants for the minotaurs, interesting here used in the Chinese sense.
| bittergeek |
And to continue the petrification theme, add some gorgons, and, as the BBEG, the Gorgontaur!!!! A bipedal gorgon-headed monstrosity!
I statted up a gorgon/minotaur once using the tauric template. It was awesome - centaur-like, with a body of a gorgon and the upper body of a minotaur - though technically according to the template it lost the breath weapon. This I ignored.
Back to the original topic...How about cavemen? Or some devolved human race? Hunched, hairy, stupid, but with a vast cunning and clever hands if directed by someone more intelligent.
| SmiloDan RPG Superstar 2012 Top 32 |
SmiloDan wrote:And to continue the petrification theme, add some gorgons, and, as the BBEG, the Gorgontaur!!!! A bipedal gorgon-headed monstrosity!I statted up a gorgon/minotaur once using the tauric template. It was awesome - centaur-like, with a body of a gorgon and the upper body of a minotaur - though technically according to the template it lost the breath weapon. This I ignored.
Back to the original topic...How about cavemen? Or some devolved human race? Hunched, hairy, stupid, but with a vast cunning and clever hands if directed by someone more intelligent.
I've always wanted to make tauric-orca-orcs. Maybe not technically kosher, but fun to say.
Ettercaps might make an interesting slave race. The maze could be all webby. Maybe throw some aranea in there too.
| Sigurd |
I'd reuse the gnomes and make their discovery as a slave race a terrible thing. D&D can be tacitly accepting of oppression. We're all looking for a 'slave race' with the implication that of course they will stay slaves.
What about some indignation and revolution ?
Failing that try an oddball homebrew:
Search for the Ortege
http://grandwiki.wikidot.com/dm-sketchpad